Re: I have a prob with a 130XE
From: Michael Current (aa700@cleveland.Freenet.Edu)
Date: 05/22/93-09:29:11 PM Z
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From: aa700@cleveland.Freenet.Edu (Michael Current) Subject: Re: I have a prob with a 130XE Date: Sat May 22 21:29:11 1993 In a previous article, ck418@cleveland.Freenet.Edu (Karen Ann Hauserman) says: > >I have a 130XE and all the things I need for it, but I realized when I set it >up that certain keys that were in a diagonal line did not work! Is there any >way I can fix this without spending too much cash? If so, HOW? Thanks I just pulled this off of comp.sys.atari.8bit: From: Jim_Johnson@abcd.houghton.mi.us (Jim Johnson) In a message dated Sat 22 May 93 1:03, Dbstrutt@acs.ucalgary.ca (david Bry wrote: DB> I just bought a 600XL yesterday for $10 and the thing works fine DB> except for the keyboard. Some of the keys don't work at all and DB> there is a definite pattern to which ones work and which DB> ones don't, i.e. the keys 3,E,D,C don't work, and they all fall DB> on a line on the keyboard. Pulling the keyboard apart revealed DB> that the keys that don't work are all connected by one of four DB> strips of that white material on one of the plastic strips that DB> lie beneath the keys. I looked everything over and couldn't see DB> any cracks or breaks in the lines, and cleaning everything off DB> didn't seem to help. Can anyone advise me here on what I could do? There are two possibilities here: 1- There is a break in the circuit 2- You have a bad keyboard decoder chip 1- Pick up a bottle of conductive paint from your local automotive supply shop. This stuff is used to repair the rear window electric defrosting grid. Scrape the grid lightly at each key, and paint in the grid. If this doesn't work, check the circuit from the keyboard, through the keyboard to motherboard connector, and to the keyboard decoding chip (there are two chips on the motherboard). You may have to repair the circuit by running a new wire. 2- You can test the keyboard decoder chip by jumpering between pins on the chips. The keyboard is a matrix with a key at the intersection of two wires. By jumpering two pins from the keyboard decoder chips, you are bypassing the keyboard. It will take some time, but trace the lines from the keyboard to the chips and try jumpering the pins for the non-working keys. BTW, with a little arithmetic, you will notice that the keyboard decoder chips can support more keys than appear on the keyboard. Atari's XL/XE OS supports the four 1200XL function keys on the entire XL/XE line. I installed four button switches in a diamond pattern on my 130XE for the 1200XL F1-F4 buttons. In non-shifted mode, these buttons will give you one key cursor control within most applications. The function keys provide a variety of other uses when used in combination with Shift and Control keys. -- Via DLG Pro v0.995 jim_johnson@abcd.houghton.mi.us from Calumet, Michigan, USA -the world's former copper mining capital, located on Lake Superior and home to America's newest National Park, ** The Keweenaw National Historic Park ** -- Michael Current, Cleveland Free-Net 8-bit Atari SIGOp Carleton College, Northfield, MN, USA / UUCP: ...!umn-cs!ccnfld!currentm Internet: currentm@carleton.edu / Cleveland Free-Net: aa700
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