Killer 'thello / game / shareware?
From: Michael Current (aa700@cleveland.Freenet.Edu)
Date: 05/30/93-11:02:05 AM Z
- Next message by date: Michael Current: "Super Products"
- Previous message by date: Michael Current: "Mule / utility / public domain"
- Return to Index: Sort by: [ date ] [ author ] [ thread ] [ subject ]
From: aa700@cleveland.Freenet.Edu (Michael Current) Subject: Killer 'thello / game / shareware? Date: Sun May 30 11:02:05 1993 From: mark@godzilla.quotron.com (Mark Phillips) I've just uploaded Killer 'thello to atari.archive.umich.edu (141.211.165.41) under the filename THELLO.ARC. The archive is 41926 bytes long and contains the executable, documentation, and full MAC/65 assembly source. Pending some administrative delays, it should be in the 8bit directory shortly. Killer 'thello is a computer adaptation of the classic board game Othello (also known as Reversi) with the modification that players don't have to take turns. You can play against another person, the computer opponent, or both at the same time. Killer 'thello was sort-of inspired by Killer Chess written by my pal Greg "maddog" Knauss. If there's interest, I could also upload a VERY complete Font/Character Set editor I wrote over the period from 1985 to 1989. Too many features to mention. Let me just say that it has everything I ever heard of or saw in another editor. It was used to create both the character sets and screens in Boulder Bombers, Maze War, Killer 'thello, and a few projects that never saw the light of day. --- Mark T. Price (sg) mark@godzilla.Quotron.COM "He who laughs last is sucking up to the boss" -- -- Michael Current, Cleveland Free-Net 8-bit Atari SIGOp Carleton College, Northfield, MN, USA / UUCP: ...!umn-cs!ccnfld!currentm Internet: currentm@carleton.edu / Cleveland Free-Net: aa700
- Next message by date: Michael Current: "Super Products"
- Previous message by date: Michael Current: "Mule / utility / public domain"
----------------------------------------- Return to message index