L.A. Swat, Panther / games / commercial
From: Michael Current (aa700@cleveland.Freenet.Edu)
Date: 12/31/91-08:16:55 PM Z
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From: aa700@cleveland.Freenet.Edu (Michael Current) Subject: L.A. Swat, Panther / games / commercial Date: Tue Dec 31 20:16:55 1991 Reprinted from Atari Explorer, Vol. 10, No. 1, January/February 1990 Copyright 1989 by Atari Explorer Publications Corp. Reprinted by permission. Software Survey L.A. Swat/Panther ----------------- Review by George Hulseman The latest release from Mastertronic International for 8-bit Atari computers includes two games on one disk. L.A. Swat is a combat game that takes place in the streets of Lost Angeles, and Panther is a futuristic, fast-paced aerial game that challenges you to rescue prisoners from the hostile planet surface of Xenon. Both games offer good graphics and acceptable playability and combine to make the package worth a good deal more than the asking price of $9.99. The goal of L.A. Swat is to steer a squad of three men through the streets of L.A. to save hostages being held by terrorist gangs armed with grenades and rifles. The graphics and animation are well done, but the gameplay is somewhat limited. You control the leader of the squad, helping him avoid grenades and sniper bullets. At the start of the game, you have three lives, just as you do in many other games. The difference here is that your extra lives are participants in the action; if your team leader gets killed, one of the remaining team members assumes the position of leadership. You are equipped with a short-range machine gun, which is the only weapon that works against the many gang members who attack you from the top of the screen. If one of these gets past you, he can complicate your defense by sneaking up behind you. If you get too close to an enemy gang member, a brief moment of hand-to-hand combat ensues, but the other guy always emerges the victor. You shoot by holding the joystick button down and aiming, a task that is made more difficult by the barrage of grenades that falls almost constantly. Eventually, your team reaches a crossroad, where a continuous attack of enemy forces attacks from the top of the screen. When all of these attackers have been dispatched, a single gang member emerges holding a woman hostage. The object is to shoot the gang member as he weaves back and forth across the screen without hitting the innocent hostage. No matter how well or badly you do at this, you advance to the next level, where you take on a tougher band of terrorists L.A. Swat, although challenging, becomes monotonous after a while. But I guarantee you will get $9.99 worth of enjoyment out of it before that happens. Panther is an aerial shoot-'em-up that makes exceptional use of the graphics capabilities of the 8-bit Atari systems. Unfortunately, the game suffers from a lack of documentation and is so difficult to play that you may be tempted to give up long before you master it. Panther puts you in command of a spaceship that looks like some kind of hovercraft. The scrolling graphics and perspective will remind you of the popular Blue Max, but the similarity ends there. You have five ships with which to complete your mission, which requires that you overfly a variety of landscapes while battling enemy aircraft. The enemy ships are difficult to hit. To shoot one, you must take your craft to the same altitude, which doesn't seem that difficult until you learn that you must do so while dodging missiles and avoiding hazards such as buildings and telephone poles on the ground. If you destroy an entire attack wave, you get a chance to land and rescue prisoners stranded in bunkers on the surface of the planet. The very brief instructions on the back of the game box describe a spaceport on the other side of the city, but how you get there remains a mystery to me. Before you even reach the city, you must survive several attack waves, which is a difficult task in itself. If you do get there, almost immediately upon entering the city, the screen displays the message "Fly Under Radar." About the time you finish reading the message, your craft is blown to smithereens by barrage of missiles. It is possible to shoot and dodge some of the missiles, but the outcome of the encounter is always the same. The control panel of your ship provides such information as your current score, the number of ships you have left, and the number of enemy aircraft currently attacking. The joystick controls all ship movements and gun firing. The keyboard is not used in either Panther or L.A. Swat. The main thing that makes Panther less than a winner in my book is the fact that it is simply too difficult to play, a shortcoming that is aggravated by the dearth of documentation. The graphics, however, are excellent, and the action is certainly there. Overall, this two-in-one package from Mastertronic is a good buy, and I hope to see more similar releases in the future. L.A. Swat out of 10 EASE OF LEARNING 8 CHALLENGE 8 GRAPHICS 9 DOCUMENTATION 5 OVERALL RATING 8 Panther out of 10 EASE OF LEARNING 7 CHALLENGE 10 GRAPHICS 9 DOCUMENTATION 2 OVERALL RATING 6 System: 64K Atari 8-bit computer Required equipment: Disk drive; joystick Copy protection: Yes Summary: Two action-packed games for the price of less than one Price: $9.99 Manufacturer: Mastertronic International 18001 Cowan Ave., Ste. A Irvine, CA 92714 (714) 833-8710 -- Michael Current, Cleveland Free-Net 8-bit Atari SIGOp -->> go atari8 <<-- The Cleveland Free-Net Atari SIG is the Central Atari Information Network Internet: currentm@carleton.edu / UUCP: ...!umn-cs!ccnfld!currentm BITNET: currentm%carleton.edu@interbit / Cleveland Free-Net: aa700
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