Tomahawk / game / commercial
From: Michael Current (aa700@cleveland.Freenet.Edu)
Date: 01/19/92-09:54:04 AM Z
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From: aa700@cleveland.Freenet.Edu (Michael Current) Subject: Tomahawk / game / commercial Date: Sun Jan 19 09:54:04 1992 Reprinted from Atari Explorer, Vol. 9, No. 6, November/December 1989 Copyright 1989 by Atari Explorer Publications Corp. Reprinted by permission. Software Survey Tomahawk -------- Review by George Hulseman Tomahawk is a helicopter simulation that combines the realism of a flight simulator with the action of a shoot-em-up. It is not a new release, but one that is still available and definitely merits consideration by 8-bit gamers. While the program lacks the complexity of SubLogic's popular Flight Simulator, the graphics are very similar. The horizon is represented by a line across the middle of the screen. Objects such as trees, mountains, buildings, and assorted targets appear as three-dimensional line drawings. This graphics technique works well in creating a 3D world in which to set the simulation, but the overall effect is unimpressive to those who have become accustomed to the superior graphics usually offered by Atari computers. Tomahawk offers four different missions, the first of which is strictly for training; there are no enemy forces with which to contend. In this mode, you have time to learn to control your AH-65A Apache Advanced Attack Helicopter. Modeled on the real thing, your craft is equipped with three separate weapons systems, including three-mile guided missiles and rockets with a range of 4000 feet. The instrument panel, which provides all the information you need to complete your missions, occupies the lower half of the screen. Tomahawk allows you to adjust weather conditions and level of difficulty for each mission. Once the mission begins, you control the chopper with your joystick. In the combat missions, you must avoid attacks from both helicopters and ground-based enemy installations. If your craft sustains more than three hits or four equipment failures, it will crash. You can, however, have damage repaired if you can find and land at one of the four friendly based located in each sector. In addition to dodging enemy fire, you must attempt to destroy the sources of the attacks. Although you can use one of eight on-board laser-guided missiles to hit distant targets, you get more points if you use rockets or a chain gun at closer range. It is quite gratifying to watch your targets explode, particularly if you can avoid being hit yourself. Landing the chopper is perhaps the most difficult part of the game. You must constantly adjust the torque of the engines by pressing the Q and A keys to achieve the proper rate of descent. The pilot's handbook that comes with the program is quite comprehensive and very detailed. A quick reference guide is included to help you learn the keyboard commands. The single tragic flaw of Tomahawk is the inability to save a game in progress. Missions three and four require significant amounts of playing time to complete, and there is no provision to pick up where you left off, except by pausing the game and leaving the computer on. By my reckoning, it would require about 24 hours of continuous play to complete mission three, which requires you to clear 128 sectors, each of which contains eight targets, for a total of 1024 targets. This is simply too much time to devote to any game in one sitting. My only other complaint about the game is that the drudgery of clearing sector after sector of enemy targets can become monotonous. Overall, however, Tomahawk is an intriguing game and one that deserves a spot is most 8-bit gamers' libraries. As a flight simulator alone, the program is a worthwhile buy. out of 10 EASE OF USE 5 PERFORMANCE 8 ERROR HANDLING 6 DOCUMENTATION 9 OVERALL RATING 8 System: 64K Atari 8-bit Copy protection: Yes Summary: A challenging flight simulator and air combat combination Price: $29.95 Manufacturer: Software Toolworks 19808 Nordhoff Pl. Chatsworth, CA 91311 (818) 885-9000 -- Michael Current, Cleveland Free-Net 8-bit Atari SIGOp -->> go atari8 <<-- The Cleveland Free-Net Atari SIG is the Central Atari Information Network Internet: currentm@carleton.edu / UUCP: ...!umn-cs!ccnfld!currentm BITNET: currentm%carleton.edu@interbit / Cleveland Free-Net: aa700
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