EscalPaint / graphics / commercial
From: Michael Current (aa700@cleveland.Freenet.Edu)
Date: 03/26/92-09:22:55 AM Z
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From: aa700@cleveland.Freenet.Edu (Michael Current) Subject: EscalPaint / graphics / commercial Date: Thu Mar 26 09:22:55 1992 Reprinted from Current Notes, Vol. 12, No. 2, March 1992 Escalpaint 1.0 -------------- The Very Best Pictures Ever on Your 8-Bit Review by Ed Hall The first thing you should know about this program is that it is capable of producing the very best pictures you will ever see on your 8- bit. If you enjoy watching jaws hit the floor, then load up some sample pictures and gloat. Now the details. EscalPaint is a compiled Turbo-Basic program which originated in Germany. It requires 64K of memory, accepts input from joystick or tablet, has a resolution of 80 x 192 pixels, and requires 123 sectors per saved picture. The manual is a text file on the back of the disk. Color is what sets EscalPaint apart from most other 8-bit programs. EscalPaint can display 256 colors from a palette of over 25,000. That's a lot to choose from, and just learning how to do it can be a challenge. First you decide upon an initial color range, then you select one of the 256 colors within that range to draw with. The color you choose may be further manipulated by stripping away either its chroma or luminance value. The trade-off for all this color is a bit of flicker in the display. At the top of the screen is an ST-like menu-bar that puts all the program's functions within easy reach. One of the best is somewhat rare in the 8-bit world--"cut-and-paste." (I know of only two other programs that have it.) It also has a "smooth" function, which allows you to blur colors anywhere on the screen by adjusting the luminance. Another nice touch is the Amiga-style "snooze balloon" that replaces the cursor when the program is busy doing something. EscalPaint is not without deficiencies, however. It lacks a number of features that we have come to expect in an art program. There are only two cursor sizes, and no magnify, mirror or text features. Another problem, until recently, was the manual, which in places was hard to understand. Happily, it has now been completely rewritten. All quibbles aside, EscalPaint remains a fine program, and is light-years ahead of those antiquated fossils, Micro-Painter and Micro- Illustrator. But how does it stack up against more recent competition? Diamond Paint This product from Reeve Software has a slicker graphic interface than EscalPaint. It accepts a wider range of input devices, and really shines when coupled with an ST mouse. It also has a more extensive tool box. However, because they're limited to four colors, pictures created with Diamond Paint simply can't compete with those done by EscalPaint. Furthermore, Diamond Paint is considerably more expensive, since it requires the Diamond Operating System. Technicolor Dream This art program is a British import from Red Rat Software. Like EscalPaint, it's a 256-color program--but, with the use of "filters" and "color mixing," boasts a palette of _millions_ of colors. (Well, that's what they claim, and who's going to prove them wrong?) Even more incredible, its pictures are absolutely flicker-free. Technicolor Dream is especially good at rendering moody street scenes, and landscapes full of delicate hues. And it's cheap, cheap, cheap. You can get it from American Techna-Vision for $4.95. Still, as good as Technicolor Dream pictures are, I haven't seen any that are the equal of EscalPaint's best. The Envelope, Please You're a winner if you own any of these programs. Each has its own strengths, and any aficionado of computer art will want all of them. But, if you must pick only one, and you want an art program that's capable of producing the highest quality work, then EscalPaint is the one for you. You should also consider getting some "Amiga Picture Show" disks from EscalPaint's U.S. distributor. These consist of images ported over from an Amiga and touched up with EscalPaint. Each disk has five pictures (remember, the size of each one is 123 sectors), along with an autobooting viewer. The quality of the pictures is uneven, but one disk that I received had four of the best I've ever seen on my 8-bit (Rolf, Baby, Girla, and Gorilla). By the way, you may have read a brief note on EscalPaint in the November 1990 issue of Antic. The price given was wrong. The correct amount is $15.00. Amiga pictures disks are available for $2 each (plus $2 per order for postage and handling). Order from: K.O. Distributors 333 Peninsula Drive Lake Almanor, CA 96137 (916) 596-4159 (916) 596-3646 (Fax) -- Michael Current, Cleveland Free-Net 8-bit Atari SIGOp -->> go atari8 <<-- The Cleveland Free-Net Atari SIG is the Central Atari Information Network Internet: currentm@carleton.edu / UUCP: ...!umn-cs!ccnfld!currentm BITNET: currentm%carleton.edu@{interbit} / Cleveland Free-Net: aa700
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