ST Report: 26-Apr-96 #1217
From: Bruce D. Nelson (aa789@cleveland.Freenet.Edu)
Date: 05/06/96-05:25:20 PM Z
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From: aa789@cleveland.Freenet.Edu (Bruce D. Nelson) Subject: ST Report: 26-Apr-96 #1217 Date: Mon May 6 17:25:20 1996 Silicon Times Report The Original Independent OnLine Magazine" (Since 1987) April 26, 1996 No. 1217 Silicon Times Report International OnLine Magazine Post Office Box 6672 Jacksonville, Florida 32221-6155 STR Electronic Publishing Inc. A subsidiary of STR Worldwide CompNews Inc. R.F. Mariano, Editor Featured in ITCNet's ITC_STREPORT Echo Voice: 1-904-268-2237 10am-5pm EST STReport WebSite http://www.streport.com STR Publishing Support BBS THE BOUNTY INTERNATIONAL BBS Featuring: * 5.0GB * of File Libraries Mustang Software's WILDCAT! Client/Server BBS Version 5 95/NT Featuring a Full Service Web Site http://www.streport.com Join STReport's Subscriber List receive STR through Internet MULTI-NODE Operation 24hrs-7 days Analog & ISDN BRI Access 904-268-4116 2400-128000 bps V. 120-32-34 v.42 bis ISDN V.34 USRobotics I-MODEM NT-1 FAX: 904-292-9222 24hrs The Bounty STReport Support Central 1-904-268-4116 FNET. 620 : Leif's World 1-904-573-0734 FNET. 690 : PASTE BBS 1-206-284-8493 FNET. 489 : Steal Your Face BBS 1-908-920-7981 MNET - Toad Hall BBS 1-617-567-8642 04/26/96 STR 1217 The Original Independent OnLine Magazine! - CPU Industry Report - Disney & HP - Corel WPerfect - CanoScan News - Free EMail - Mitnick Guilty Plea - 100 Million Mice - NAB Report - Micrografx News - People Talking - Defender 2k - FFL Ships Cheyenne Sues McAfee, Larson Apple to Offer Windows Products SCO UNIX PACT STReport International OnLine Magazine Featuring Weekly "Accurate UP-TO-DATE News and Information" Current Events, Original Articles, Tips, Rumors, and Information Hardware - Software - Corporate - R & D - Imports STReport's BBS - The Bounty International BBS, invites all BBS systems, worldwide, to participate in the ITC, Fido, Internet, PROWL, USENET, USPOLNet, NEST, F-Net, Mail Networks. You may also call The Bounty BBS direct @ 1-904-268-4116. Enjoy the wonder and excitement of exchanging all types of useful information relative to all computer types, worldwide, through the use of excellent International Networking Systems. SysOps and users alike worldwide, are welcome to join STReport's International Conferences. ITC Node is 85:881/250, The Fido Node is 1:112/35, Crossnet Code is #34813, and the "Lead Node" is #620. All computer enthusiasts, hobbyist or commercial, on all platforms and BBS systems are invited to participate. WEB SITE: http//www.streport.com CIS ~ PRODIGY ~ DELPHI ~ GENIE ~ BIX ~ FIDO ~ ITC ~ NEST ~ EURONET ~ CIX ~ USENET USPOLNET CLEVELAND FREE-NET ~ INTERNET ~ PROWL ~ FNET ~ AOL IMPORTANT NOTICE STReport, with its policy of not accepting any input relative to content from paid advertisers, has over the years developed the reputation of "saying it like it really is". When it comes to our editorials, product evaluations, reviews and over-views, we shall always keep our readers interests first and foremost. With the user in mind, STReport further pledges to maintain the reader confidence that has been developed over the years and to continue "living up to such". All we ask is that our readers make certain the manufacturers, publishers etc., know exactly where the information about their products appeared. In closing, we shall arduously endeavor to meet and further develop the high standards of straight forwardness our readers have come to expect in each and every issue. The Publisher, Staff & Editors Florida Lotto - LottoMan v1.35 Results: 4/13/96: 3 of 6 numbers with 2 matches in 19 plays >From the Editor's Desk... Spring Comdex promises to be very interesting this year. In as much as the "take-over" fever that seems to be running like a wildfire through the computing community making good companies disappear with alarming regularity is still in vogue. Perhaps.. it is time the users made themselves heard relative to the grabbing, leaching and ingesting of each other these "money barons" are so greedily popularizing. What they are doing is atrocious. So far, how many readers can honestly say they've seen good come from these "happenings"?? All I see is a purposeful elimination of "the competition". not an enhancement of choice for the users. A number of victims .er ah.. I mean acquisitions and mergers immediately come to mind. z Take Central Point Software (PC Tools & CP Backup) for example. Where are they now?? Its a fact they had just about the very best Tape Backup Software available. It was affordable, reliable and its now ..gone. Thanks to Symantec inhaling Central Point. z Then comes Word Perfect. and all its nuances. It may have had warts but its the puppy most of us matured using. It has been bounced around like an old "Pensy Pinkie" Why? So somebody could to do a bux grab?? Sure looks that way. Now its being re-released by another firm. The sad part is ..its so far behind the pack (16 bit) it'll more than likely never catch up. z Then there is Delrina. Inhaled by a company that really had nothing of real substance to offer other than a disk formatter and a few copy-cat utilities. After all, they killed the "gems" they grabbed from CPS. Now its a fair bet that Delrina's picture will change dramatically in the next year or so. Its wild! z This thing between Cheyenne and McAfee is an outrage. Two fine upstanding well trusted firms duking it out in public slinging everything but yesterday's dinner at each other. Why?? Again, for the almighty buck! Unfortunately it'll, as always, be at the user's ultimate expense. What ever happened to the good old fashioned premise that you outdid your competition through sheer excellence in your products and service?? What's with all this "buy `em out and pigeon hole `em" garbage?? Can it be that Cheyenne's anti virus program is that superior that McAfee simply HAS to OWN Cheyenne lock stock and barrel by what ever means it has at its disposal?? What is WRONG with this picture?? Wanna bet if these spectacles begin to hear from the users, worldwide, about their offensive behavior things will calm down and get back to reality? By all means. Let the best man win! Win by domination through superior product not heavier pocketbook or slicker lawyers. All that's really happening is the users are being victimized. I could be wrong, I don't think so. let's hear from you. Of Special Note: http//www.streport.com STReport is now ready to offer much more in the way of serving the Networks, Online Services and Internet's vast, fast growing site list and userbase. We now have our very own WEB/NewsGroup/FTP Site and although its in its early stages of construction, do stop by and have a look see. Since We've received numerous requests to receive STReport from a wide variety of Internet addressees, we were compelled to put together an Internet distribution/mailing list for those who wished to receive STReport on a regular basis, the file is ZIPPED, then UUENCODED. Unfortunately, we've also received a number of opinions that the UUENCODING was a real pain to deal with. So, as of October 01,1995, you'll be able to download STReport directly from our very own SERVER & WEB Site. While there, be sure to join our STR list. STReport's managing editors DEDICATED TO SERVING YOU! Ralph F. Mariano, Publisher - Editor Dana P. Jacobson, Editor, Current Affairs Section Editors PC Section Mac Section Atari Section R.F. Mariano J. Deegan D. P. Jacobson Portable Computers & Entertainment Kid's Computing Corner Marty Mankins Frank Sereno STReport Staff Editors Michael Arthur John Deegan Brad Martin John Szczepanik Paul Guillot Joseph Mirando Doyle Helms John Duckworth Jeff Coe Steve Keipe Guillaume Brasseur Melanie Bell Jay Levy Jeff Kovach Marty Mankins Carl Prehn Paul Charchian Vincent P. O'Hara Contributing Correspondents Dominick J. Fontana Norman Boucher Daniel Stidham David H. Mann Angelo Marasco Donna Lines Ed Westhusing Glenwood Drake Vernon W.Smith Bruno Puglia Paul Haris Kevin Miller Craig Harris Allen Chang Tim Holt Patrick Hudlow Leonard Worzala Tom Sherwin Please submit ALL letters, rebuttals, articles, reviews, etc... via E-Mail to: CompuServe 70007,4454 Prodigy CZGJ44A Delphi RMARIANO GEnie ST.REPORT BIX RMARIANO FIDONET 1:112/35 ITC NET 85:881/253 AOL STReport Internet rmariano@streport.com Internet CZGJ44A@prodigy.com Internet RMARIANO@delphi.com Internet 70007.4454.compuserve.com Internet STReport@AOL.Com WORLD WIDE WEB http://www.streport.com STReport Headline News LATE BREAKING INDUSTRY-WIDE NEWS Weekly Happenings in the Computer World Compiled by: Dana P. Jacobson Cheyenne Sues McAfee, Larson Cheyenne Software Inc. has filed a securities fraud suit against McAfee Associates Inc. and its chairman, William L. Larson, who was offering a $1 billion takeover bid. As reported, anti-virus software specialist McAfee announced earlier this week it planned a hostile takeover of storage management software publisher Cheyenne Software in a stock swap deal that would create the world's fifth largest software publisher. In a statement, Cheyenne Chairman ReiJane Huai accuses Larson of making false and misleading statements about Cheyenne in order to promote McAfee's takeover bid and influence the trading of Cheyenne stock. The Associated Press reports Huai alleges McAfee falsely told Cheyenne stockholders that Huai agreed to a merger and the only discussions left would be about price. Cheyenne's claim also said McAfee fraudulently stated Cheyenne had put itself up for sale. Cheyenne has asked the court to stop McAfee from making such statements and seeks to reclaim its legal costs and any other damages the court sees it. Meanwhile, Larson contends the suit, filed in federal court in Delaware, is meant to divert attention from the merger proposal, saying, "The lawsuit is a frivolous nitpicking of public statements. We are convinced that our conduct and statements have been well within the bounds of the law." He also said several Cheyenne shareholders have filed suit, claiming Cheyenne's board of directors have breached their fiduciary responsibility. Apple to Offer Windows Products In what is being characterized as a bold move to revive its business, Apple Computer Inc. is set to launch a number of new products offering greater compatibility with rival Microsoft Corp.'s Windows operating systems. Dave Daetz, who oversees Apple's line of Windows-compatible computers, told Samuel Perry of the Reuter News Service, "Customers can frankly now run more software on Apple than any other PC. It's really that we're standing out by fitting in." Reporting from Apple's Cupertino, California, headquarters, Perry says two of the new computers represent Apple's "most concentrated effort yet to appeal directly to the market for Windows machines, which outnumber those based on Apple's Mac operating system by more than 10 to one." These units enable Apple customers to: z Use software written for either an Apple or Windows-compatible systems at the same time. z Switch back and forth between these programs. Also for the first time, one of the two Power Macintosh PC Compatible machines will include an Intel Corp. Pentium chip that can run Windows 95, Windows 3.1, Windows for Workgroups 3.11 and MS-DOS 1.22 in addition tothe Mac OS system. Reuters says prices for these range from $2,599 for a machine with a '586 PC- compatible card to $2,799 for the Power Mac 7200/120 with a Pentium 100 megahertz card, with availability starting in June. Besides the Power Macintosh PC Compatibles, Apple also is introducing wide-ranging upgrades of its Power PC models. Users of other Apple computers also will be offered PC Compatibility Cards at $799 for the Cyrix 586 100MHz card and $1,049 for the Pentium card. Both have eight megabytes of random access memory, or RAM. As Perry notes, the timing of the new models is especially important as Apple struggles back from a record $740 million quarterly loss announced last week. HP to Offer Disney Software A new color home printer featuring a built-in Disney Interactive CD-ROM and home-craft software for family entertainment is to be unveiled this week by Hewlett-Packard Co. United Press International reports from HP's Palo Alto, California, headquarters that the new printer is part of the DeskJet 680 series, priced starting at $300, and should be available at retail stores and computer resellers on July 1. The DeskJet 682C lets users create invitations, greeting cards, coloring pages and banners with the Disney trademark through the Mickey and Friends Print Studio CD-ROM, featuring some 200 images of Mickey, Donald, Goofy and other Disney characters, with a variety of print projects and page layouts. The printer also comes with software featuring 50 specially designed images and a craft kit for creating magnets, window art and banners. A media kit is also included, with greeting card stock, envelopes and banner paper, UPI says. Microsoft to Incorporate Java A new deal with Sun Microsystems Inc. reportedly calls for embedding Java, Sun's computer language for interactive network computing, into the operating systems of Microsoft Corp. and its competitors. One of the companies and industry executives have told The Wall Street Journal that Microsoft will put Java capability in its best-selling Windows 95 and that Apple Computer Inc. is considering bundling Java with its Macintosh operating system. Also, an IBM spokeswoman said the company is in the "planning stages" of embedding Java in OS/2 and possibly other operating systems. Reporter Joan E. Rigdon comments in today's Journal that the news is "ironic" because "until now, Sun has positioned Java as a potential killer of today's desktop computer operating systems, a market Microsoft dominates with a more than 80 percent share." Besides that, Microsoft has its own technology -- ActiveX -- that the software giant says does many of the same things Java does, only better. Java has gained acclaim as the first major programming language designed to run on the Internet and other computing networks. "With it," notes Rigdon, "users can theoretically download bits of programs from the Internet as needed -- a spelling checker, for instance -- instead of buying today's hugely popular operating systems and multi-featured applications, such as word processors. With that in mind, companies including Sun and Oracle Corp. have announced plans to build network computers that use Java instead of traditional operating systems." So far, Sun has aimed Java mostly at makers of Internet Web browsers, who are adding several new features and are positioning their browsers as alternatives to conventional operating systems. "But," says the paper, "by getting companies to embed Java into their operating systems, Sun is supplying both sides in the war between makers of browsers and operating systems." No timetable has been announced, but the Journal says the process of embedding Java into the operating system is expected to take "at least several months." Result could change desktop computing in a dramatic way. "People using a word processor, for instance," Rigdon comments, "could use Java to go out on the Internet, process data through a spreadsheet and download the data directly into the word-processor document." IBM Updates ThinkPad Line IBM Corp. has updated its ThinkPad notebook PC line with several new models. The new mid-range ThinkPad 760 series is equipped with Pentium microprocessors ranging up to 133MHz in speed and PCI support, including PCI- based video graphics, a PC CardBus and PCI-based docking. Other features include high-resolution 11.3- and 12.1-inch color displays, 16MB of RAM, a variety of hard disk capacity choices and numerous standard and optional multimedia features. System prices start at $3,399. The line is also compatible with IBM's SelectaDock, a new desktop docking system that offers a choice of PCI, PC CardBus and ISA expansion capabilities. IBM has also expanded its entry-level ThinkPad 365 series to include a choice of Intel 120MHz or 100MHz Pentium microprocessors or IBM's own 586-class processor. The systems also include a high-resolution 11.3-inch or 10.4-inch color screen, 8MB of RAM and a choice of hard disk capacities. Prices start at $1,999. "The ThinkPad brand has successfully penetrated the mainstream market with these additions to the 365 and 760 series," says Steve Ward, general manager of IBM's mobile computing unit. "These announcements offer the ultimate in mobile capabilities and protect our customers' current investment. Several new models are designed for fleet buyers and small business owners looking for reliable and affordable mobile computingsolutions." Computer Makers Agree on UNIX Seven major computer makers have agreed to use Santa Cruz Operation Inc.'s version of the UNIX operating system for server computers based on Intel Corp. chips. Saying the decision means a fragmented segment of the computer industry is moving closer together, reporter Don Clark writes in The Wall Street Journal this morning, "Consequently, programs written for one UNIX machine often won't run on another, a drawback that has slowed wider adoption of those computers." Clark notes efforts to unify UNIX have foundered before, "but competition from Microsoft Corp.'s Windows operating system has lent a new sense of urgency." The Santa Cruz, California, SCO bought Novell Inc.'s UNIX business in December and reportedly plans to merge that technology with another UNIX product line SCO has been selling. The Journal says SCO also is working with Hewlett- Packard Co. on a future version of the technology that will work on a new line of microchips, known by the code name Merced. The seven in the new UNIX pact -- Compaq Computer Corp., Data General Corp., ICL PLC, NCR Corp., ING. C. Olivetti & Co. SpA, Siemens Nixdorf Information Systems AG, and Unisys Corp. -- not only plan to use SCO's forthcoming UNIX product line, but also are contributing cash and engineering resources to help other software makers make products for the operating system, SCO CEO Alok Mohan told the paper. Analyst Philip Johnson of International Data Corp. told Clark the latest effort seems more promising than past UNIX alliances, though SCO faces major technical hurdles in combining the two UNIX variants. "SCO also faces continuing competition from Sun Microsystems Inc., which is also trying to market a version of UNIX for Intel-based servers," Clark observes. Sypglass Eyes SurfWatch Purchase Word around Wall Street is Internet software firm Spyglass Inc. will buy closely held SurfWatch Software Inc., a company that makes software to block Net users from accessing adult fare on the Net. The Wall Street Journal reports this morning quotes unidentified executives familiar with the deal as saying the Naperville, Ill., Spyglass -- which licenses its Web browser software to 72 other high-tech firms, including Microsoft Corp., Computer Associates Inc. and Oracle Corp. -- will purchase SurfWatch in a stock swap valued at about $12.5 million. The Journal notes SurfWatch, based in Los Altos, Calif., was one of the first companies to offer filtering software to enable parents to shield their children from adult-oriented Internet material. Cable Companies Face Net Challenge Cable companies will have to do more than just peddle cable modems if they hope to become significant Internet access providers, reports market researcher SIMBA Information Inc. of Wilton, Connecticut. The company notes that cable modems can deliver information up to 1,000 times faster than today's telephone modems, but the limitations of PCs and the Internet diminish that advantage. For example, the performance of cable modems, which are capable of transmitting data at a rate of 10M bps, was reduced to only 3Mbps or less during a focus group conducted by SIMBA. "The bottlenecks (in the demonstation) hurting performance weren't in the cable system or the modem, but in remote content servers and in the comparatively sluggish graphics processing speeds of the PC at the end of the pipeline," says Robert Wells, a SIMBA researcher. To be viable players in the Internet access business, cable companies must take complete responsibility for service provision, notes Wells. "They must create islands of peak performance within the generally sluggish Internet." One viable solution, according to Wells, is "Internet overbuilds," in which a cable operator creates a "mini-Internet" within its own system. Content from the most popular Internet sites, as well the cable operator's own content, would be stored locally. This technique eliminates the need for users to access the Internet, where speed is limited by remote servers and congestion. According to Wells, cable operators have the opportunity to solve the ease-of- use problems that have plagued Internet access providers. "Unless users have a CompuServe or America Online, Internet access has been burdensome, and for some, prohibitively so," he says. "Cable companies are in a position to make ease-of-use a major element in the comparative advantage of their system and service," says Wells. Nearly every top cable operator is developing a strategy to roll out cable modem service within the next several years. "High-speed Internet access is a major part of the strategies of cable companies to develop revenue beyond traditional pay television," says Wells. "With the correct approach, cable modems are among the biggest new revenue opportunities for the cable industry in the next decade." Corel Launches WordPerfect Contest Corel Corp. is inviting users of its WordPerfect applications to put their creative abilities to the test as the company launches its 1st Annual Corel WordPerfect $1,000,000 World Contest. The contest, which runs until May 20, features 10 different categories. Winners will be flown to Salt Lake City, Utah, for a black-tie awards presentation on May 29, to coincide with the launch of Corel Office Professional and Corel WordPerfect Suite for Windows 95. "The Corel WordPerfect $1,000,000 World Contest will showcase some of the best macros, templates, third-party solutions, applications and creative writing of WordPerfect users worldwide," says Michael Cowpland, Corel's president and CEO. Registered WordPerfect users may enter the contest as often as they wish. Each entrant will receive one prize package of a specially boxed set of 10 jewel-cased CD-ROMS containing recently released Corel multimedia software. Entries can be created in any version or platform of WordPerfect, Presentations, Quattro Pro or Paradox. Graphic elements from any version of CorelDRAW, the Corel Gallery clipart collection and/or Corel Professional Photos on CD- ROM may also be included. OS/2 Has Speech Recognition IBM Corp. is working on a new version of its O2/2 Warp operating system featuring built-in voice recognition. IBM notes that the product -- code- named "Merlin" -- will be the first major Intel-based operating system with built- in speech recognition. At the IBM Technical Interchange developer's conference in Nashville, the company today unveiled an early copy of Merlin, which features IBM's VoiceType speech technology. The product also includes an improved user interface with an enhanced version of the Lotus SmartCenter, as well as simplified Internet access. IBM notes that Merlin's built-in speech navigation and dictation capabilities will allow users simply to tell their computers what they normally would have to type or execute with a mouse. The navigation portion will allow people to vocally navigate through menu bars and objects on the desktop in order to do things such as open files and launch applications. "We believe that speech recognition in computers will be the next major industry breakthrough when it comes to ease- of- use," says Wally Casey, vice president of client product management in IBM's software group. "Just as the Macintosh changed the industry when it introduced a graphical user interface, OS/2 Merlin will alter the way people interact withcomputers -- from new computer users to business professionals to anyone who wants quick and easy Internet access." IBM says Merlin will go into beta test later this quarter and become generally available in the second half of 1996. Microsoft E-Zine Gets a Name Microsoft Corp. says "Slate" will be the name of its new online publication. Slate, with former CNN "Crossfire" co-host Michael Kinsley as editor, will feature editorial contributions from leading journalists, political and cultural figures and policy makers. "I chose the name Slate, as in the blank variety, because we could pour meaning into it," says Kinsley. "It's short and crisp, and it suggests a hard reality to counterbalance the amorphousness of cyberspace." According to Microsoft, Slate plans to deliver high- caliber journalism to the Internet, providing thoughtful commentary on public policy and culture. "Slate's editorial features, interactive forums and reviews will offer a decisive, nonpartisan atmosphere for the culturally and politically engaged reader," notes a statement issued by the company. Home PC Use Up Slightly A new survey conducted by the Software Publishers Association finds that PCs are now used in 33.9 million U.S. households, up slightly from 32.6 million a year ago. The trade group notes that 34 percent of U.S. households now use a PC. Word processing is the most popular home software application, used in 89 percent of homes. Respondents reported using an average of nearly nine different types of software, with online and Internet users reporting more than 11 types. Of all PCs purchased in 1995, 83 percent were equipped with CD-ROM drives, compared with 55 percent in 1994. Seventy percent of PC households reported owning a modem. Of modem owners, 46 percent subscribe to an online service, and an additional 26 percent use the Internet through another type of gateway, such as an office, educational institution or gateway provider. Seventy-seven percent of Internet users report accessing the Web. Once there, research/reference, entertainment and education sites are visited by the greatest number of respondents. Seventy-nine percent of respondents reported that their primary computer is an IBM or compatible system; 16 percent said they own an Apple II, Macintosh or Power Mac. Of households with Intel-based machines, only 15 percent don't run Windows or Windows 95 on their primary computer. Eighteen percent of home users reported running Windows 95, and 35 percent of the nonusers planned to upgrade within the next six months. Twenty-four percent of PC households reported owning a Pentium as their primary computer, with processors slower than a '286 down to less than 15 percent of the most-used computers. Last year, only 4 percent of primary PCs held a Pentium chip, notes the SPA. Year 2000 'Meltdown' Still Looms Despite numerous media reports alerting organizations to the problem, Gartner Group reports that 30 percent of computer applications will not be year 2000 compliant by the end of 1999. The market research firm notes that the problem dates back to the 1960s, when programmers wrote applications using a standard date format of DD/MM/YY to conserve then expensive storage space. When the year 2000 arrives, "2000" will be read by affected computer systems as "00," potentially causing a complete system failure or producing incorrect calculations in time-sensitive programs. At risk are all applications, mainframe systems, PCs, networks and peripherals. Gartner Group estimates that avoiding the potential system meltdown will cost enterprises between $300 billion and $600 billion worldwide through 1999. "The year 2000 date change poses one of the most significant challenges ever faced by the IT industry and will have enormous impact on business applications, package solutions and system software, even putting some companies at risk in their business," says Kevin Schick, Gartner Group's research director, who earlier this month before a Congressional panel investigating the problem. "The bottom line is the year 2000 virus is the most devastating virus ever to infect the world's business and IT systems." "This is not a problem for 2000, this is a problem for today," adds Darlene Brown, vice president and research director of Gartner Group. "The most critical considerations in addressing the year 2000 date change are time horizons, cost and risk. The time horizon is the projection period of when applications will fail because of the 2000 specification. Cost is the price tag for the solution, including the cost of initiatives delayed while the year 2000 resolution effort is prioritized. Risk is not having a complete inventory of the systems and environment, and not relating this information to pertinent business values." Man 'Imprisons' Himself Online South African computer consultant Richard Weideman has made himself the first prisoner in a cyberspace jail. He sentenced himself to 88 days in a glass cubicle in Cape Town with only a computer linked to the Internet's World Wide Web. "My only contact with society is an Internet connection and a glass observation door," Weideman wrote in his homepage (reached at Web address http:/www.woza.co.za/woza). Writing from Johannesburg, Marius Bosch of the Reuter News Service says Weideman, locked up in his "prison," Weideman has no access to radio, newspapers, telephones or television and can communicate only through electronic mail. Since the Jan. 31 start of the project, named "Woza" for World Online South Africa, Weideman has received more than 2,400 electronic mail messages. School children and businesspeople are among those who have communicated with him. In a recent electronic mail interview with a newspaper, Weideman commented, "The profound bit is dealing with the rest of the world through a binary umbilical cord. ..... I've exchanged e-mail views and anecdotes with people from Alaska to Australia and 18 other countries in between. The exciting aspect is realizing just how similar we all are in this growing global village. How much I share in common with ordinary people in Ohio, or Honolulu." Saying many people see the Internet only as an "information distribution mechanism," ignoring the Net's communication potential, he noted, "This results in a false belief that information flows in one direction only." He said better use of the global communication facilities available on the Internet could aid the development of many rural communities, particularly poor black communities in South Africa. "I aim to shatter that misconception by illustrating how we can use these tools to collect vital demographic information at a grass-roots community level," he said. Weideman plans to stay in the glass cubicle, an exhibit at a telecommunications show at the Cape Town waterfront, until next Saturday, South Africa's Freedom Day, marking the second anniversary of the country's historic all-race elections. The living and working space Weideman calls home measures 26 feet by 16 feet and includes an exercise bicycle, bed, couch and chemical toilet (hidden behind a curtain). Meals and laundry are delivered without communications and contact to the cubicle's back door to which he has the only key. But he noted that even if he wanted to break free from his imprisonment in cyberspace, he could not. "For those (with) visions of me roaming free at night," he wrote, "there are infrared alarm sensors outside both of my doors." Mitnick Enters Guilty Plea As part of a plea bargain, one-time underground computerist Kevin Mitnick -- subject of a three-year nationwide manhunt -- has pleaded guilty to charges of illegally using stolen mobile phone numbers. Reporting from Los Angeles, The Associated Press says the plea, entered late yesterday, was part of an agreement Mitnick arranged with federal prosecutors in North Carolina, where he was arrested last year after being tracked down by a San Diego computer security specialist. The 32-year-old Mitnick also has pleaded guilty to violating probation for a 1988 break-in of Digital Equipment Corp. computers in California. Mitnick was finally tracked him down by computer specialist Tsutomu Shimomura, who made catching the system intruder his crusade after Mitnick allegedly broke into Shimomura's own home computer and stole security programs he had written. He traced him to Raleigh, North Carolina, where he was arrested in February 1995. AP says Mitnick, who had been charged with 23 counts of computer fraud, agreed to plead guilty to one count of illegally using 15 stolen phone numbers to dial into computer databases. Mitnick consented to having the case moved to his home state of California. U.S. District Judge Mariana Pfaelzer set sentencing for July 15. Mitnick could be sententenced to up 20 years on the stolen phone number charge, but will likely impose a substantially shorter sentence, prosecutor Chris Painter told the wire service. As reported, Mitnick served a year in prison in California for illegally tapping computers at Digital Equipment Corp., and served six months at a youth facility at age 17 for stealing computer manuals from a Pacific Bell switching center. In 1992, he disappeared while on probation. CANON UNVEILS CANOSCAN LINE OF COLOR FLATBED SCANNERS TO PERSONALIZE COMMUNICATIONS AT HOME AND OFFICE CanoScanT 600 Provides "Reproduction-Quality" Scanning for Professionals; CanoScan 300 Offers Affordable, Fun Scanning for the Entire Family COSTA MESA, Calif. (April 15, 1996) -- Canon Computer Systems Inc. (CCSI) today introduced a new line of color flatbed scanners: the CanoScan 300 and the CanoScan 600. The CanoScan 300 is the first scanner to combine high quality, ease-of-use and Canon Creative software specifically designed for the home user. Equipped with software-enabled automatic scanning and advanced image manipulation features, the CanoScan 600 combines compact size with "reproduction-quality" capabilities for professional imaging applications. "1996 is the year we'll see imaging and input devices come into their own," says the vice president of marketing and customer care for CCSI. "The ability to customize documents or create personalized items such as scanning in a photo and printing on Canon's T-shirt transfer paper will help educate customers on 'What you can do with a Canon printer?' and bridge the gap between input and output." CanoScan 300 The affordable CanoScan 300 is the first scanner of its kind to meet the expectations of small office/home (SOHOME) users by providing Canon Creative, a suite of five Windows-compatible software titles on one CD-ROM including Hallmark ConnectionsT Everyday GreetingsT for personalized greeting cards and Crayolar Art drawing and coloring program. Coupled with Canon's exclusive specialty papers such as T-shirt transfers and fabric sheets, the CanoScan 300 allows users to input any color image and photo to create personalized gifts and crafts. Also, home users will find the CanoScan 300 invaluable for inputting images such as photos for delivery via the Internet. Ease-of-use is enhanced by ScanCraft software. Developed by Canon Information Systems, the software arm of Canon, ScanCraft permits even novice users to produce brilliant artwork by scanning in detailed color graphics quickly and easily. ScanCraft includes a TWAIN driver, allowing any TWAIN compliant imaging application to directly scan images with the CanoScan. In addition, ScanCraft includes a color copier utility allowing users to immediately make color prints from any Bubble JetT printer by simply pressing the "copy" button. SOHOME users will appreciate the new scanner's 300 x 600 dpi (dots per inch) resolution that can deliver 1200 dpi enhanced resolution, ideal for business graphics as well as detailed line art. The CanoScan 300's 27-bit input provides optimum 24-bit scanning, with improved shadow and contour detailing. Replacing Canon's current IX-4025 scanner, the CanoScan 300 is expected to have an estimated street price of $449* when it becomes available in June/July. CanoScan 600 The CanoScan 600 is CCSI's first color flatbed scanner designed for the professional user. The new scanner combines a compact "footprint" with 600 x 1200 dpi resolution that can deliver 2400 dpi enhanced resolution; and 30-bit input to provide the best 24-bit image possible. ScanCraft software gives CanoScan 600 users both automatic scanning features and advanced image manipulation functions. The addition of the optional film adapter unit gives the CanoScan 600 a single solution for scanning prints and artwork, as well as film negatives and slides up to eight by 10 inches in size, an ideal feature for the graphic designer or desktop publisher. Estimated street price for the adapter is $479*. For "after-hours" activities or customizing applications such as stationery and business cards, small business users will appreciate the inclusion of the Canon Creative. The estimated street price for the CanoScan 600, with anticipated availability in June, is $899*. Possessing the smallest footprints in their class, the CanoScan 300 and CanoScan 600 take up practically the same desk space as the Sunday newspaper. Each model features a flicker-free Xenon light source, ensuring a lifetime of consistent scanning. CCSI also offers an optional automatic document feeder (estimated street price $329*) that facilitates scanning of large volume jobs. Visual Communications Strategy The CanoScan line is integral to CanonOs Visual Communications strategy dedicated to providing all the tools for people to enhance communications for business or pleasure, whether that communication is displayed, printed or transmitted. The essence of CCSI's Visual Communications strategy is to help customers become more productive, personalize their communications, look more professional and be more successful. Canon Imaging Technologies Since introducing its first camera more than 50 years ago, Canon's accumulated technologies in imaging have led to the creation of many sophisticated, high-technology products that enhance communication, including analog copiers, digital monochrome and color copiers, facsimiles, laser and Bubble Jet printers and scanners. As the world's largest manufacturer of optical lenses, Canon's precision-molded aspherical glass lenses are used on more than 60 percent of the world's professional television cameras as well as Canon brand cameras, camcorders and office machines. About CCSI Since 1992, Canon Computer Systems Inc. has led Canon's activities in the U.S. computing market with the following product lines: Bubble Jet and laser printers, CanoScan scanners, Innovar multimedia desktop and notebook computers, as well as the integrated computer/printer product, the NoteJetr. Small office/home office (SOHO) and small office/home (SOHOME) customers are reached via the mass market channel -- a network of computer dealers, superstores and mass merchants who represent more than 7,000 storefronts nationwide. CCSI also offers Innova ProT advanced systems based on Windows NT and Intel technologies targeted for medium to large corporate customers. Canon is recognized as the world's largest computer printer manufacturer, a leader in imaging technology and a top worldwide patent holder. For more information, customers can call 800-848-4123 or visit the CCSI web site at http://www.ccsi.canon.com. # # # # * Street prices are estimates only. Actual prices are determined by individual dealers and may vary. Canon, Innova, NoteJet, BJC, FAXPHONE and BJ are registered trademarks. Bubble Jet, Innova Media, Innova Pro, PowerShot, CanoScan, MultiPASS and Canon Convertible are trademarks of Canon Inc. All other trademarks are properties of their respective owners. EDUPAGE STR Focus Keeping the users informed Edupage Contents Bell Atlantic And Nynex Merger Actions Compuserve Opens Bidding At $30 A Share Cheyenne-McAfee Feud Gets Nasty Gov't Technology Acquisition Plan Criticized True Plug And Play Is On The Way Bell Launches New Business Data Service Spectrum Of Opinion 100,000,000 Mice Served Bank Backs Internet Credit Card Purchases Voter Registration On The Web Leary Talks Of Suicide On The Net Cisco Buys StrataCom For $4 Billion Job Cuts Expected From Bell Atlantic/Nynex Merger Random House Looks To New Media Free E-Mail FCC Gears Up For Telecom Act Implementation Call-Waiting Screening Grateful Med On The Internet Internet Shopping Appliance When The Clock Strikes 2000 Unix Users Unite "I'd Rather Have A PC" Microsoft Puts Java Into Windows 95 Shrinking Flash Chips Digital, Computer Associates Team Up On Software Speed Is Of The Essence Advertising Vs. Subscription Fees For Info On The Web FCC Boosts Prospect For Supernets Internet Sales Undermine Sales Taxes Microsoft, Casio To Build Consumer Products Hardware Solution To E-Commerce Security Adobe, Apple And Scitex Target On-Demand Printing Internet Phone Faces Regulatory Fight Mitnick Guilty Plea BELL ATLANTIC AND NYNEX MERGER ACTIONS Bell Atlantic's board has approved a merger with Nynex, and Nynex's okay is expected today, for a Monday announcement of plans for a combined corporation that would be the second-largest phone company in the U.S. (after AT&T). After the one-year merger process, Bell Atlantic's Ray Smith will be CEO of the new corporation for one year, and will then step down to be replaced by Nynex Chairman Ivan G. Seidenberg. (New York Times 20 Apr 96 p19; 21 Apr 96 p12) COMPUSERVE OPENS BIDDING AT $30 A SHARE CompuServe, the second largest commercial online service, is going public, hoping to capitalize on the Internet frenzy that's characterized IPOs such as Netscape's and Yahoo!'s. It's priced its initial offering at $30 a share for 16 million shares, which will raise $454 million for CompuServe's parent company, H&R Block. Some analysts doubt that CompuServe's offering will generate the same excitement as some of the purely Internet offerings, however. "The climate is certainly not optimal. CompuServe blew it by a few months on the timing," says one investment analyst. High-tech investors will be watching the stock market's reaction closely, looking for a benchmark by which the value of competitors America Online and Prodigy can be judged. (Wall Street Journal 19 Apr 96 B6) CHEYENNE-MCAFEE FEUD GETS NASTY Cheyenne Software, the target of what has turned into a hostile takeover attempt by McAfee Associates, has filed suit against McAfee and its chairman William Lawson. The suit accuses Lawson of making false and misleading statements about Cheyenne in order to influence the trading of Cheyenne stock. The companies have been feuding since last Monday, when Cheyenne rejected McAfee's buyout offer of $27.50 a share. McAfee said it had no immediate comment on the suit. (Investor's Business Daily 19 Apr 96 A19) GOV'T TECHNOLOGY ACQUISITION PLAN CRITICIZED After repealing in February the discredited 1965 Brooks Act, which dictated that all computer purchases must be made through the General Services Administration via a lengthy competitive process, President Clinton's new plan for government technology acquisition goes too far in the other direction, say some critics. The new rules require big systems to be dissected into small independent chunks, allowing easier upgrades to the latest technology. In addition, under the new rules agencies must analyze and redesign operations before they invest in systems to automate them. Senator William Cohen (Maine-D), who sponsored the legislation, estimates the new system could save up to $175 billion over five years, but a former CIO for Xerox, Kraft and General Foods disagrees: "Treating each systems acquisition as a separate solution has resulted in thousands of unintegrated, hard-to-maintain, impossible-to-manage, contractor-dependent islands of automation.... This act may succeed in eliminating much of the existing regulatory chaos of acquisition only to become saddled with a more costly chaos of operations." (Scientific American May 96 p30) TRUE PLUG AND PLAY IS ON THE WAY The Universal Serial Bus, which is being promoted by a group of companies led by Intel, theoretically will allow simple connections to as many as 127 computer peripheral devices using a single type of connector. Beginning later this year, Intel will incorporate USB connectors into many of its motherboards, providing a de facto standard for about half of all PCs sold. The new format will enable much faster performance and will allow add-ons to hook into each other, eliminating the snarl of cables and wires that lurks behind most PCs today. Of course the computer industry never agrees unanimously on anything, so a competing standard, called IEEE 1394, is being developed to perform similar functions, and is likely to be available in PCs sometime next year. Hewlett-Packard and Compaq have demonstrated "sealed- box" prototypes that sport both types of connections. (Business Week 22 Apr 96 p22) BELL LAUNCHES NEW BUSINESS DATA SERVICE Ball Canada launched an electronic service that will allow businesses to set up private networks between customers and suppliers to order goods on the Internet. The service, dubbed "Tactik," is based on the electronic data interchange (EDI) standard that allows businesses around the world to use the same set of electronic forms for computer-based transactions. (Toronto Financial Post 19 Apr 96 p6) SPECTRUM OF OPINION Technology pundits George Gilder, Nicholas Negroponte, and Peter Huber told a Senate Commerce Subcommittee on spectrum policy that broadcasters have contributed to a shortage of spectrum space, with Gilder and Negroponte maintaining that spectrum should be used for mobile technologies, because analog broadcasting is obsolete.. Gilder is opposed to auctioning (which he sees as "a tax on innovation") whereas Huber thinks auctions are the most efficient means of spectrum allocation. Janice Obuchowski, a former NTIA administrator, told the subcommittee that eliminating entrenched interests in occupying spectrum is as much a political as a technical one. (Communications Daily 19 Apr 96) 100,000,000 MICE SERVED The mouse has made its mark -- since its invention in 1963 by Douglas Engelbart, the computer mouse has transformed the way that most people interact with their machines. Logitech, which claims 40% of the worldwide mouse market, has just rolled the 100-millionth mouse off its SuzHou, China production line. Engelbart, who also pioneered the ideas of windows and hypertext, says, "For one company to reach such a milestone means that users have understood the benefits of interacting with their computers using a tool that matches the way their sensory and motion machinery work." (Information Week 15 Apr 96 p12) BANK BACKS INTERNET CREDIT CARD PURCHASES The Bank of Montreal has become the first major Canadian bank to fully support Visa and MasterCard purchases over the Internet. An Internet-based business, Internet Liquidators, has met the bank's criteria for providing the necessary security to facilitate the transaction, but there's no one else in line. The bank requires online vendors to adhere to the Netscape's transaction protocol, Secure Socket Layer (SSL), and to have "firewall" software to block Internet surfers from gaining access to an organization's internal computer system through its Internet connection. (Toronto Globe & Mail 19 Apr 96 B13) VOTER REGISTRATION ON THE WEB MCI and Rock The Vote are making it possible for people to use the World Wide Web to submit voter registrations for their home state and receive back a pre-stamped, addressed and completed voter registration form for mailing. Site is < http://netvote96.mci.com/ >. (Atlanta Journal Constitution 19 Apr 96) LEARY TALKS OF SUICIDE ON THE NET Cancer-stricken Timothy Leary, the Harvard psychologist who became famous in the 1960s for advocate the use of LSD and other psychedelic drugs, says he is "very involved in the high tech of dying" and is "actively exploring" the idea of committing suicide in front of a camera that would transmit the event over the Internet. (Atlanta Journal-Constitution 19 Apr 96 A4) CISCO BUYS STRATACOM FOR $4 BILLION Cisco Systems, already the leading supplier of routers and other local-area networking products, has agreed to purchase StrataCom Inc. for $4 billion in stock. Strategically, the move positions Cisco to take advantage of StrataCom's expertise in the fast-growing wide-area switching market, allowing Cisco to expand its offerings to phone carriers. "Cisco needed a switch maker," says a Forrester Research analyst. "They rule the carriers in the router market. And StrataCom is hot in Frame Relay and Asynchronous Transfer Mode, two switching technologies." (Investor's Business Daily 23 Apr 96 A8) JOB CUTS EXPECTED FROM BELL ATLANTIC/NYNEX MERGER The merger of Bell Atlantic and Nynex, which will take about a year to complete, is expected to result in a loss of 1,000 to 2,000 corporate executive jobs, and some analysts are predicting that cost-streamlining by the merged company will cause additional job cuts in areas such as marketing, billing, and repair operations. Worried about such developments, the Communications Workers of America, which represents 70,000 Bell Atlantic and Nynex employees, is opposing the merger. (New York Times 22 Apr 96 C3) RANDOM HOUSE LOOKS TO NEW MEDIA Book publisher Random House will make an equity investment in Interactive Imaginations Inc. as part of an agreement to develop interactive puzzles for the Internet. Interactive Imagination is the creator of riddle.com, a popular interactive games Web site. Some Random House crossword puzzles will begin appearing on the site this month, and new, original puzzles are slated for later this year. (Wall Street Journal 22 Apr 96 B5) FREE E-MAIL Juno Online Services LB is starting a free Internet e-mail service for cost- conscious users who don't mind wading through a little advertising while they're reading their messages. So far, Juno has lined up 16 advertisers, including Quaker Oats, Okidata, and Miramax Films. Advertisers will pay 10 cents for every PC reached. Juno is working on deals with PC makers to bundle its software into the pre-installation package they offer computer buyers. Next month, Freemark Communications plans to start its own free e- mail service. (Investor's Business Daily 22 Apr 96 A6) FCC GEARS UP FOR TELECOM ACT IMPLEMENTATION The FCC April 19 issued a notice of proposed rulemaking on interconnection provisions related to the Telecommunications Act, providing initial guidelines for how new entrants into the local service markets will gain access to existing local exchange carriers in order to provide seamless service. The proposed rulemaking is short on specifics, but hints at the FCC's position on whether the it plans to maintain the role of chief regulator, or will delegate that authority to the states: "Given the forward-looking focus of the 1996 Act, the nationwide character of development and deployment of underlying telecommunications technology, and the nationwide nature of competitive markets and entry strategies in the dynamic telecommunications sector, we believe we should take a pro-active role in implementing Congress' objectives." Long distance companies prefer that the FCC impose uniformity, while the local phone companies have said the federal agency should defer to the states. (BNA Daily Report for Executives 22 Apr 96 A20) CALL-WAITING SCREENING If you've ever interrupted an important phone call for a solicitation from a carpet salesman, this product's for you. Starting this summer, a new service called call-waiting identification (CWID) will be offered by local phone companies. The service will send the phone number of the incoming call along with the characteristic beep to let you know someone is trying to reach you. CWID will require new equipment, and companies such as Casio Phonemate, Sony, Panasonic and others planning to have their new CWID units available in the next few months. (Popular Science Apr 96 p43) GRATEFUL MED ON THE INTERNET The National Library of Medicine's Grateful Med electronic retrieval service is moving to the Internet, making the vast storehouse of electronic databases available via the Web. The service, dubbed Internet Grateful Med, does not require users to have any special software, and will be priced per character shipped, with a typical physician's search costing about $1.25. Would-be users need to sign up for the service and receive a user-ID code and a password. < http://igm.nlm.nih.gov/ > or 800-638-8480. (Chronicle of Higher Education 26 Apr 96 A25) INTERNET SHOPPING APPLIANCE TransPhone, a U.S.- and Canadian-based start-up company, has come up with a low-cost interactive appliance, which combines the functions of a full Web browser, two-line phone, fax machine and answering machine into one unit. The company also plans to offer an interactive TV version that can plug into a TV equipped with a cable modem. "One of the targets is the (large) percentage of people who do not have computers," says TransPhone's president. The appliance will be available in June and subscriptions will run about $20 a month. (Broadcasting & Cable 15 Apr 96 p81) WHEN THE CLOCK STRIKES 2000 The Gartner Group in Stamford, Connecticut, says the federal government will spend about $30 billion to modify a massive number of computer programs in which years were coded simply as two-digit numbers (without identifying the century) and which will have to be fixed so that they can correctly calculate things like benefits payments. It is also estimated that by the time the year 2000 comes around only 70% of government computer programs will have been modified to deal with the problem. (Computerworld 22 Apr 96 p1) UNIX USERS UNITE Seven computer makers -- Compaq, Data General, ICL PLC, NCR Corp., Olivetti, Siemens Nixdorf Information Systems, and Unisys -- have agreed to use Santa Cruz Operation's version of Unix in their Intel-based servers. Santa Cruz, which bought Novell Inc.'s Unix business last December, plans to integrate that technology with another existing Unix product line. (Wall Street Journal 23 Apr 96 B5) "I'D RATHER HAVE A PC" A Consumer Electronics Manufacturers Association survey of teens and adults in households that own both PCs and video game machines shows that 54% of the teens polled spend more time with the PC. And if forced to choose between the two, 88% said they'd rather have the PC. About a quarter of the parents would allow their children "some influence" in selecting a computer. (Investor's Business Daily 23 Apr 96 A8) MICROSOFT PUTS JAVA INTO WINDOWS 95 Microsoft's best-selling Windows 95 operating system will soon include Sun's Java programming language, which software designers can use to create tiny "applet" programs that can be sent over the Internet for immediate use on a personal computer. This development is expected to give Java a good push toward becoming an industry standard. (New York Times 25 Apr 96 C1) SHRINKING FLASH CHIPS Intel and Sharp Corp. have developed tiny 0.4-micron processing for 8-megabit flash memory chips, shrinking their size by almost half, and paving the way for even smaller cellular phones, digital cameras and laptop computers. Intel says it will begin sending out sample chips immediately, and plans call for mass production in September. Sharp will begin sending sample shipments next month, but has not disclosed when it will begin mass production. Meanwhile, Hitachi and Mitsubishi Electric Corp. are developing 16-megabit and even 64-megabit flash memory technology. "Flash memory chips may eventually be used in the place of hard disks on computers," says an Hitachi spokeswoman. (Investor's Business Daily 24 Apr A9) DIGITAL, COMPUTER ASSOCIATES TEAM UP ON SOFTWARE Digital Equipment Corp. has formed a strategic alliance with Computer Associates International that will target the corporate market for high-end computer network management solutions. Although details weren't available, industry observers say the agreement likely will involve Digital selling or licensing some of its software to CA, and providing installation, support and other services for CA's products. (Wall Street Journal 24 Apr 96 B11) SPEED IS OF THE ESSENCE Sandia National Laboratories in New Mexico is building $46-million Intel supercomputer that will be touted as the world's fastest computer, capable of cracking the long-time goal of 1 teraflops -- a trillion calculations per second. "It's never been done before -- like the first moon shot," says the head of Intel's supercomputer division. In fact, researchers say the computer's peak speed could be almost double that -- 1.8 teraflops. Energy Dept. plans call for investing $940 million in its Accelerated Strategic Computing Initiative between now and 2002, with a 100-teraflops system possible by 2002 or 2003. (Business Week 29 Apr 96 p90) ADVERTISING VS. SUBSCRIPTION FEES FOR INFO ON THE WEB Content companies are still trying to figure out how to make money on their Internet ventures, and many are turning away from advertising to subscription fees to cover their costs. "The ad model didn't support the cost of creating content," says Time's senior VP of new media. "The only free medium fully supported by advertising is broadcast TV, but that's a different model. TV is broadcast, and the Net is narrowcast. It's totally one-to-one communication." Time Warner's repackaged Pathfinder Personal Edition will be a subscription-based product, offering personalized news and information from Time and People magazines. Meanwhile, Simba Media Daily estimates that U.S. companies spent $9.3 billion for online information last year, and predicts rising expenditures of $10.6 billion this year and $12 billion in 1997. (Investor's Business Daily 25 Apr 96 A10) FCC BOOSTS PROSPECT FOR SUPERNETS The Federal Communications Commission may reserve a band of radio frequencies to allow free and unlicensed transmissions at 25 megabit speeds of large volumes of data within a group of buildings. These so-called "supernet" wireless services, which would operate at no more than one watt of power in order to avoid interfering with neighboring supernets, could then be connected by high-speed phone lines to the Internet, thus largely bypassing local phone companies to get Net access. (New York Times 25 Apr 96 C1) INTERNET SALES UNDERMINE SALES TAXES As commerce over the Internet increases, city and state governments are looking for ways to collect sales taxes on these transactions. But a 1992 court case (Quill Corp. vs. North Dakota) held that for a state to collect taxes on sales, the vendor must have significant sales operations -- personnel, inventory, showrooms, etc. -- within the state. Because many Internet operations have extremely dispersed personnel, little inventory and no showrooms, states have no legal right to collect taxes on their sales. Author Nathan Newman suggests the problem should be addressed by state or federal government: "The best way to make up for the revenue lost by lowered sales taxes would be through a state income tax... An even better option is to use federal income taxes to substitute for lost revenue at both the local and state level. Although not politically likely right now, this option seems only fair -- it was federal cutbacks in aid to states that led states to rely so heavily on sales taxes to begin with." (Technology Review May/June p24) MICROSOFT, CASIO TO BUILD CONSUMER ELECTRONICS PRODUCTS Microsoft and Japan's Casio Corp. will work together to develop hand-held computer devices that can exchange data with PCs running Windows. Microsoft's latest venture into the hand-held device market, the Winpad, suffered from software that took too much memory and was slow -- it was withdrawn before it hit the market. The company is counting on Casio's expertise to move beyond PCs into the consumer products market. (Wall Street Journal 25 Apr 96 B2) HARDWARE SOLUTION TO E-COMMERCE SECURITY VLSI Technology and Tandem Computer's Atalla are developing chip-level security products to protect electronic transactions over the Internet and intranets. The products will incorporate DES, RSA and other encryption technology, and the companies hope their joint venture will establish a hardware-based security standard for electronic commerce. (Information Week 15 Apr 96 p34) ADOBE, APPLE AND SCITEX TARGET ON-DEMAND PRINTING Adobe Systems is collaborating with Apple Computer and Israeli firm Scitex to jointly market hardware and software for on-demand printing. On-demand printing enables businesses to print small runs of documents or brochures at more reasonable per-piece cost than if they used a traditional printing company. (Wall Street Journal 24 Apr 96 B11) INTERNET PHONE FACES REGULATORY FIGHT The Canadian communications regulatory agency says companies offering online phone services must pay a fee to local phone companies to help keep local phone rates low. ShadowTel, the small Ontario company which recently announced it planned to offer telephone service on the Internet, appears headed toward a fight with federal regulators over whether it must pay a special fee to Canada's phone companies. (Toronto Globe & Mail 25 Apr 96 B10) MITNICK GUILTY PLEA Kevin Mitnick, the object of a national manhunt last year on charges of computer-related crimes, has reached an agreement with federal prosecutors to plead guilty to counts of possessing stolen cellular phone devices and violating probation terms. One count calls for a maximum penalty of 20 years in jail. Mitnick, known in his circle as "the Condor," still faces a number of serious charges in California for illegal use of computer and telephone networks over the past 15 years. (New York Times 24 Apr 96 A11) Edupage is written by John Gehl (gehl@educom.edu) & Suzanne Douglas (douglas@educom.edu). Voice: 404-371-1853, Fax: 404-371-8057. The next issue of Edupage will be 28 Nov 95. Technical support is provided by the Office of Information Technology, University of North Carolina. EDUPAGE is what you've just finished reading. To subscribe to Edupage: send a message to: listproc@educom.unc.edu and in the body of the message type: subscribe edupage Marvin Minsky (assuming that your name is Marvin Minsky; if it's not, substitute your own name). ... To cancel, send a message to: listproc@educom.unc.edu and in the body of the message type: unsubscribe edupage... Subscription problems: educom@educom.unc.edu. 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Mariano, Editor STReport International Online Magazine from the Adobe Support Forum on CompuServe News from NAB - Monday 4/15 Ship-ship, hooray: The biggest news on the opening day of this year's NAB show in Lost Wages (a.k.a. Las Vegas) is of course the SHIPPING version of Premiere 4.2 for Windows & NT. It features prominently at the Adobe booth and at several hardware vendors who use it to show off their latest hard wares. To be honest, the shipping version "went to shipping," meaning that CDs are being pressed and packages are being stuffed as we speak. Expect actual product going out of the door within two weeks, barring unforeseen problems, like the CD-plant being hit by an earthquake or other smaller glitchies. Gute news for all of you non-English speaking folks: Language versions of Premiere 4.2 are no longer languishing way behind, they actually were developed parallel to the English version. Unofficial guesstimates are that the French and German versions should be shipping only two weeks after the English version, i.e. somewhere mid-May. The French and German sales offices may not know this yet, so go easy on them and call again beginning of May if they deny the existence of Premiere 4.2 ... Mating Plugs: Why do Mac-Premiere users have all the fun or rather all the cool 3rd party plugins? Sulk no more, because this situation is also changing rapidly. More on that tomorrow, because news is still embargoed and you don't want to have me shot because I told you too early. Produce for producers: In the capture board department, Interactive Images looks like the darling of the show. There must be between 20 or 30 Plum boards on the floor, adding speed and polish to various software and hardware vendors' demonstrations. At the Adobe booth, Premiere 4.2 is being demoed on Plums. There even are Plums-in-disguise: Interactive Images sold a large number of boards to a hardware integrator in Florida, who puts them in black boxes and sells integrated systems called "Blossom". Word is that Interactive Images sold out the first batch of boards and they are working as fast as they can to come up with another batch. Where are the Ultras: Several harddrive integrators, such as Hammerlabs or Rorke, show well-worn mock-ups of the high performance Seagate Barracuda 9 series. (Which were covered here in great detail sometime last year.) The big question is : When will they ship? Some say June, some say September. I take the optimistic approach and put my money on September. The 23Gig monster, first shown at CEBIT in Hannover, will probably not ship before the end of the year. Also, the $3000 which were reported as a price, are, so I am told, "a mistake" - and $5000 are more like it. Netwokscsi: ATTO, the SCSI adapter folks, show "AccelNet, An Accelerated SCSI-based Networking Solution" I've been waiting for for years. It's basically a box that gives a small number of computers shared access to the same high speed storage devices, like RAID arrays. Trouble is, the box is all there is at the moment -- ATTO relies on 3rd parties to write the software. Transoft reportedly has a driver for the Mac and something for Wintel could be in the works. Sounds great for a small workgroup, if they get it working. In the "if you have to ask" dept, Play Inc. and Softimage ("Softimaaaashe") announced a "strategic relationship" (new euphemism for marriage?) to a sell-out crowd at Caesar's Palace. The multi-screen and ear-splitting-decibel event turned into a love fest between Softimage (the Canadians who were acquired by Microsoft) and Play's Trinity, the fabled do- all-&-end-all digital video studio in a big box that wouldn't ship. No real news re Trinity, they basically showed what they showed last year. Play sold 25 Million $$$ worth of Snappys this year, next year they'll inundate the non-NTSC-speaking world with a PAL version and plan on shipping $ 50 Million worth Snappys. At these sales (and with very little discounting) one wonders why they even bother with the Trinity. The first Trinity, by the by., was built in 1980, it never shipped, and it won't ship for a while, at least not before November (which in this industry means "sometime next year if we are lucky"). Softimage coupled their NT-based Digital Studio software (which also isn't ready and hiccuped several times during the demo) to the Trinity. Price? Well, if you have to ask .... it looks like lotsa bucks. The base Trinity (basically a motherboard with 44 PCI-like slots and sundry other connectors, awaiting costly components) will sell for a paltry $10,000, Digital Studio is rumored to go for another $15,000, so once you've added other doodads, not to forget ample harddrives and a computer, you'll be out more than $100,000. (If someone ever complains about the $49 for the Premiere 4.2 upgrade, well, here's an alternative...) Parting shots: In the olden days, part of any revolution was the customary storming of the central TV & radio station and that was it. In the CNN-age, those pesky reporters in the streets just beam their footage up to the next satellite, so they have to be shot one at a time. Nasty business. At last year's NAB, they featured "throw-away cameras" to leave behind and get out of Dodge, this year, a producer of soft camera bags also shows a "Anti Bullet Body Armor", a bullet-resistant garment, SWAT-style, with a big "PRESS" stenciled on the back. A Belgian company called Moving-Cam S.A. has what seems to be the next variation on the topic: A remote-controlled helicopter with a tilt&swivel camera in it. Rents out for $4000 per day, maybe a slight surcharge for high threat environments. More tomorrow. News from NAB - Tuesday 4/16 Tuesday, newsday. Today, NAB is in full swing. One announcement chases the next. 14 hour workday. Topping the news of course is Premiere again. Each year, PC Graphics & Video Magazine chooses 10 Products at NAB for their PRIME TIME PRODUCTS award. This year, the award goes to Premiere 4.2 for Windows as one of the Top 10 innovative products at NAB '96. But Premiere isn't just basking in the Nevada limelight, it's hard at work. At NAB, Premiere 4.2 is being used on-site daily to produce movies for delivery over NAB's website (http://www.nab.org/cnvntns/nab96/promos/video.htm). Premiere 4.2 comes with the VDOLive video streaming technology from VDOnet Corp. So if you want to put your video on the net., do what the big broadcasters do, use Premiere. After all, After Effects for Windows: Today, Adobe announces plans to deliver Adobe After Effects 3.1 for Windows. The 32bit version for Windows 95 and NT will match Mac After Effects 3.1 feature-for-feature and will be available "later this year". Pricing will be announced in due time. A collective sigh went through the crowd when the news were released. Everybody seems to agree this year that NT is the operating system of choice. Let's hope that the capture card manufacturers share the same opinion and get on with their driver development. A bit of good news for Mac users also: After Effects 3.1 for the Macintosh is shipping and it's a free upgrade. Finally, Final Effects for Windows: Hot on the heels of the After Effects for Windows announcements, Metatools (formerly HSC Software) declares today that they are developing their award-winning Final Effects 3 for Windows NT and Windows 95. Final Effects will be a set of powerful video and animations FX that plug into After Effects for Windows NT and Windows 95. For Premiere 4.2 users, there will be Final Effects AP., a set of 16 Premiere plugins which should be available in the 2nd quarter of 1996. So Final Effects will premiere on Premiere, well before After Effects - - are you still with me? According to Metatools, all their apps, filters and plugins will be ported to Windows95 and NT by year's end. More plugs for plugins: As alluded in yesterday's dispatch, every self- respecting plugin manufacturer appears to be on the Premiere 4.2 for Windows bandwagon. Synergy International ships Hollywood FX, as Premiere plugins for Windows NT and Windows 95. Boris Effects by Artel Software will have theirs by year's end. And the plugs, they keep on comin' ... What's in the cards? DPS shows their long-rumored Perception A4V, a PCI 8 track digital audio board, and their Perception FX, a full length ISA board that will significantly speed-up the currently a bit laggardish Perception transitions. DPS promises improvements of up to 50 times. The demos at their booth zip along at a respectable clip. Both cards are planned for end of July. The FX will sell for $995, the A4V for $1495. Yes, Master: FAST rolls out what they already showed at CEBIT - - their AV Master, a busmastering video capture card cum audio for $1099 MSRP. Should sell on the street for well under that. It's a great card for people who already have Premiere, because it's bundled with a lite version of somebody else's software. FAST also announces (but in a surprisingly low key fashion) a professional member of the Master series, called the "Animaster". Its a kindof enigmatic product. It comes with professional specs (720x486 pixels, S-video, composite and even D1/D5 Serial Digital Interface), so it sounds like their higher-end capture card. But FAST sells it as "a broadcast- quality video compression and graphics capture card created for professional animators and digital media producers." Why the focus on animators? FAST isn't elaborating. All they say is that it should be available later this summer for around $2500. True visionaries: Flanked by 16 captains of industry, Truevision Prez. Lou Doctor today announces the Targa 2000 RTX, a brand-new, dual MJPEG hardware CODEC PCI card that will process common digital video effects such as wipes, fades and dissolves in real-time. This is a professional system with a breakout box and CCIR 601 support. According to Lou Doctor, "the TARGA 2000 RTX is a $4995 upgrade to the current T 2000 Pro or a $6495 upgrade to the standard T 2000." A bargain. If you read somewhere that the card will _retail_ for $4995, don't believe it, their press release is a bit open for interpretation in this regard and Lou wasn't taking any questions from the floor. Shipdate is slated for June. For the end of the year, the DVCPRO Targa 2000 Pro is planned. The board uses 2 ea of Panasonic's DVCPRO chipset (pricey silicon that reportedly goes for $150 in large quantities). Pricing for the DVPRO T2K has not been announced, but rumors put it in the $10,000 category. Now you DVC it, now you don't: No DVC cameras or VCRs are on display (this is a show for professionals, after all...) but the floor is abuzz with "IEEE 1394" "Firewire" "1394". Sony's DCR-VX1000 digital camera appears to be the weapon of choice to document the activities of colleagues and adversaries, and every manufacturer of capture card faces the same question on a permanent basis: "When will you have a capture board for DV?" Except for Truevision , none of the card manufacturers is talking or has any official plans. But everybody else, from Microsoft to the OpenDML consortium, is fully behind it. Microsoft's Steven Balmer even says that there's a place for DV mapped out in ActiveMovie (formerly codenamed "Quartz"). All we need is a board. Come on, you guys. Exit stage left: Short plywood and 2x4's, go long on blue paint. "Virtual sets" are all the rage at this year's NAB. Think of it like everybody on the set is a weatherman. Actors act in front of a blue screen, the rest of the set is virtual. The sets still look a bit cheesy, but not bad for real time work. Most virtual sets are built with SGIs, but there already are PC based sets. Clean out a closet, paint it blue, add a little computing power, and ready, set, go. News from NAB, Wednesday will also go virtual. Simply close your eyes, and if you can visualize it, it will be there. I'll be catching the redeye back to NYC on Wed nite. If there are any newsworthy developments on Wednesday, report will follow on Thursday (unless I'm totally braindead). News from NAB - Wednesday/Thursday 4/17-18 Up, up & away: I'm typing this in the departure lounge of Las Vegas Airport. Catching the redeye. For four days, I've been surrounded by slotmachines. Even at the gate, the only escape from the din of the machines is to take the plane and fly away. Some departing shots while my laptop's battery is still holding up: MMX inside: One important announcement didn't make it into yesterday's dispatch. A friendly gentleman from Intel told me that the Multi Media Extensions, a.k.a MMX, will go "into every new processor from now on" - at least as far as Intel is concerned. Meaning: Forget the Multimedia Pentium as a special part, those extensions will be slipped into all new chip revisions from summer on out. Developers of hardware CODEC chips are eyeing these developments with great suspicion, and right they are to be concerned. MMX could put them out of business, or make a serious dent in it. Application and driver programmers are ogling these extremely powerful MMX extensions with great hopes, because they will allow them to write multimedia code that will be much, much faster than now. We'll talk more about this in the future. DV-tidbit: As mentioned in Tuesday's dispatch, there was a lot of talk about DV & Firewire cards at this year's NAB, but no tangible action. Except that hidden in the back of the miro booth, there was a Sony's DCR-VX1000 digital camera with wires going down into some computer. The miro folks were pretty close-lipped about what's going on here. The camera could be controlled via on screen buttons, but on closer inspection, it turned out that they did it via a LANC connection. A Firewire went somewhere, but they could only capture single frames, no moving video. They could play back moving video from disk, which showed in a small on-screen window. Miro didn't want to elaborate and cautioned that real product should not be expected before the year is over. Nevertheless, something DVish is clearly going on here. Friendly takeover: A few years ago, PCs at NAB were odd ducks, stuff for amateurs dabbling in video, toys, not to be taken seriously (unless they were hidden in 19 inch rackmount boxes with macho handles at both ends). This year, PCs were everywhere. They edit, they cut, they manage newsrooms, guide satellites - - even the Broadcast Exchange, traders of preowned broadcast equipment, didn't display refurbished Beta gear or 16mm cams of ex- Soviet origin. No, they showed their website (http://db.general.net/broadcast_exchange/BEI/). Showed it live on PCs, of course. Poo-pooed in previous years, PCs have clearly consummated their takeover of video and audio. Real times ahead: Now that nobody's seriously debating anymore whether the PC is a serious platform for video editing, vendors are attacking the field with vigorous vengeance. They are fiighting for time. As we all are painfully aware, render times are the big problem. Who wants to wait? The source of the trouble isn't Premiere (it renders, especially in its 4.2 incarnation, like a bat out of hell) and the answer aren't multiprocessors or DSP cards. At least not now. MJPEG CODECS have been identified as the main bottleneck that slows down renders. We're not talking about how fast capture cards can send video to video out, the issue is how fast do they decode a frame into a bitmap. Sending full screen video to video out at 30 fps is one thing. Decoding it to a bitmap Premiere can work on is another thing. That thing sometimes takes more than a mind-numbing full second per frame (if the CODEC is really, really lamely implemented). When a transition happens, Premiere asks the CODEC to decode two video streams into two bitmaps, then Premiere combines the two bitmaps into one bitmap and asks the CODEC to encode it again. As long as the CODEC is doing its thing, Premiere must twiddle its thumbs. This is where render times really pile up. Some vendors ignore this problem, some are aware of it. If you plug a card by one of the ignoramuses into your system, a one second transition can take longer than 100 seconds to render. That's called "100 x", and that's bad. DPS's Perception FX accelerator brings transitions into the 11x territory (a one second transition takes 11 seconds to render), and according to DPS engineers, they still have room for improvements and hopes for entering the single digit X territory. The FX works with hardware plugins, meaning that the board accelerates only selected transitions, instead of speeding up things across the board. Use the majority of Premiere plugins, or use the large number of 3rd party plugins, and the speed is as slow as it was before. Interactive Images Plum board takes a different approach and blasts pixels across the PCI bus as fast as technically possible. That impacts all transitions. They currently are in the 15 x territory, and Interactive's President Mike Schell is talking single digits before the year is over. The ultimate goal of course is real time or even better than real time. This is still the realm of pricey black boxes, but the future of pricey black boxes doesn't look too rosy as far as the general direction of the market is concerned. Pinnacle's Genie Plus, a PCI board with real time effects, is a step in the right direction, but it's not cheap either and it slows down in an on-line editing setting. The bottom line is that we'll see affordable single-digit-x renders, maybe low single-digit-x renders, around the end of this year, but real time will mean real money for some time to come. This concludes our dead or alive coverage of NAB'96. Back to our regular programming schedule. News from NAB - Post Mortem Undercover field agents working the DV(C) beat provided fresh humint regarding the mystery DVC board in miro's booth at NAB (See News from NAB Wed/Thu ). In all probability, what miro had in the bowels of their PC was the equally mysterious prototype board built by Sony. At the beginning of NAB, Miro announced a licensing deal with Sony involving Sony's DVC CODEC. Sources close to the matter say that the Sony prototype is an ISA board with big limitations: It connects to the camera via Firewire alright, but due to severe bandwidth limitations of the ISA board and its associated _software_ CODEC, it can only decode a very small moving picture (my guesstimate was 90 x 60 pixels). It does, as demoed at NAB, respectable single frame captures of impressive clarity. My sources say that the DVC movie was in all likelihood _not_ played off disk (as opined in the Wed/Thur dispatch), simply because the Sony ISA prototype can't shovel DVC data to or from the computer at full 3.5 MB/sec in the first place. The signal most probably came from the camera, but in real time, the prototype board can only handle a fraction of the data coming down the Firewire. Hence the smallish picture that invoked dark memories of the early days of postage stamp video. What's definitely needed is a PCI board the can digest and decode the DVC datastream without flinching. Several companies are working on this and some are further ahead than others. The most interesting piece of hardware at NAB was not shown at Sands and not in the Las Vegas Convention Center. Duly vetted and sworn-in insiders, who had signed their life away in triplicate, were taken to a back room of a hotel suite. There it was, a half length PCI board with numerous Firewire connectors at the back and solder joints that were still hot. The genuine article. The Firewire/IEEE 1394 board everybody's waiting for. Fully digital. Looks like it could be ready to ship in a few months. Sold by a company called ... oops, there's someone at the door. Be hopefully right back ..... Kids Computing Corner Frank Sereno, Editor The Kids' Computing Corner Computer news and software reviews from a parent's point of view Press Release MCGRAW-HILL HOME INTERACTIVE ANNOUNCES ITS FIRST CHILDREN'S SOFTWARE TITLES Kids Are In Charge In The Company's Debut Line Of Titles For Kids 8 To 14 REDWOOD CITY, CA-- McGraw-Hill Home Interactive (MHHI) today announced Pony Express Rider, Dr. Sulfur's Night Lab, Pyramid: Challenge of the Pharaoh's Dream and The Fennels Figure Math. The company's first line of original children's multimedia CD-ROM titles are targeted to kids ages 8 to 14 and equally emphasize both education and entertainment in core subject areas such as science, math, social studies and language arts. The products will be published for Microsoftr Windowsr '95 and the Appler Macintoshr and will be on store shelves in November 1996. "These titles show our commitment to providing kids with equally entertaining and educationally sound products," said Bill Nisen, president of MHHI. "They combine innovative instructional designs, state-of-the art animation, video and graphics, compelling story lines and richly drawn characters that engage children's imaginations and stimulate their minds. Since MHHI is the only publisher of consumer educational software tied to the number one school publisher, parents will be pleased with their educational value." Pony Express Rider, Developed for kids 9 to 14, Pony Express Rider saddles up kids for a social studies adventure where they experience the Old West as a Pony Express rider galloping through dangerous territories and influencing the outcome of U.S. history. With Buffalo Bill Cody and Calamity Jane, two legendary Pony Express riders as their guides, kids encounter many characters such as spies and roving bandits while crossing swollen rivers, Indian territory and difficult terrain to forge a vital link between St. Joseph, Mo. and San Francisco, CA in a mission to get the mail West. Pony Express Rider is based on an original series concept, AMERIKIDS from Lynn Rogoff and AMERIKIDS USA, and developed for MHHI in collaboration with Interactive Arts. Dr. Sulfur's Night Lab, a science title developed for kids 9 to 14, Dr. Sulfur's Night Lab places kids in the safety of a 3D virtual chemistry lab, where kids conduct experiments, learn the principles of chemistry and dabble with mysterious substances to restore order to the chaotic Sulfur Institute. The title combines a realistic chemistry simulator with unique 3D characters that bring chemistry to life and teach kids how chemistry is used in the real world. As the leader of a science rescue team, kids are sent to save Dr. Sulfur (who has been transformed into The Flying Nose after one of his experiments has gone awry) and find his missing formulas. Kids join forces with the doctor's specially-bred animals, such as Alkaline Alligator, Cruncher and Saltina to explore chemical relationships and principles. Pyramid: Challenge of the Pharaoh's Dream In this social studies title developed for kids 10 and up, children are catapulted back in time to discover and understand the secrets of ancient Egypt. This adventure, based on real world history, provides an accurate depiction of this society and allows kids to explore the technology, culture and secrets of Old Kingdom Egypt. In addition, "virtual flight" technology and sequences allow kids to freely explore how an ancient pyramid might have looked during the reign of the Pharaohs. In this adventure, kids learn about the people and culture of ancient Egypt, the process of building a pyramid, the tools and technologies of the time, and details of daily life along the Nile. Throughout the title, kids are guided by a helpful Scarab that supplies kids with context clues about the different puzzles and adventure. Pyramid was developed for MHHI in collaboration with Knowledge Adventure, Inc. The breathtaking sets and special effects were created by the Academy Awardr-winning production house Dream Quest Imagesr. The Fennels Figure Math, developed for kids 8 to 12, The Fennels is the company's first narrative-based math title and features a humorous story line, outrageous characters, an oddly perfect house and custom Fennel Figuring Machines. Kids need to help Frizzie and her brother Baxter (two members of the outrageous Fennel Family) out of a predicament as five historical guests, such as Einstein, Cleopatra, and Attila the Hun, show up for an impromptu dinner party. Kids assist Frizzie and Baxter with tasks and must use logic, skills and strategies such as trial and error, hypothesis development and testing, estimation, and data analysis to ensure that the party is a success. Applying deductive and inductive reasoning, computation, and measurement (time, linear, capacity, temperature and weight), kids solve problems in the Fennel household, where it seems that anything can happen. The Fennels Figure Math was developed for MHHI in collaboration with ECC. The story is based upon an original concept and character set by Alan Silberberg, who also wrote the script and has written extensively for Nickelodeon, Disney, The Muppets and The Simpsons, among other projects. Developed for Microsoft Windows'95 and Macintosh CD-ROM, these products will be available on store shelves this fall. The products are expected to sell for $40-$50. These titles require an IBM PC or compatible, 486/66 or faster or Pentium, 8 MB RAM, 256-color monitor, double-speed CD-ROM drive, Microsoft Windows'95, 8-bit sound card, speakers and a mouse. For the Mac, the titles require Macintosh System 7.x, 68040/33 or faster or PowerMac, 8 MB RAM, and a 256-color monitor. Established in 1995, McGraw-Hill Home Interactive (MHHI) is based in Redwood City, CA. The division is dedicated to publishing original consumer multimedia titles that equally emphasize education and entertainment in core subject areas such as science, math, social studies and language arts. MHHI's titles, targeted to children 8 to 14, engage their imaginations and stimulate their minds with entertaining narratives, while making parents comfortable with the educational value and proven experience of McGraw-Hill. McGraw-Hill Home Interactive is a division of The McGraw-Hill Companies. The McGraw-Hill Companies, founded in 1888, is a leading information services organization serving worldwide markets in education, business, finance, the professions and government. Revenues in 1995 exceeded $2.9 billion. Registered trademarks and trademarks are the property of their respective owners. Buster and the Beanstalk Windows 95 CD-ROM $49.99 ages 3 and up TerraGlyph Interactive Studios 1375 Remington Road Schaumburg, IL 60173 847-781-4100 Program Requirements OS: Windows 95 CPU: 486/33 HD Space: 1 MB Memory: 8 MB Graphics: 640 x 480, 256 colors (requires MPC2 SVGA graphics adapter) CD-ROM: Double-speed Audio: 16-bit sound card Other: mouse reviewed by Frank Sereno They're tiny, they're toony, they're just a little loony and they are the Tiny Toons. Buster, Babs, Plucky and the rest of the gang from Acme Looniversity have come to Windows 95 in an entertaining and uproariously funny multimedia adventure game for the young and young at heart. Buster and the Beanstalk is filled with great sight gags, caustic wit and puns to amuse both children and adults. The quest is to help Buster Bunny and Plucky Duck recover the hen that lays golden eggs, a bag full of gold coins and a magical flying golden harp from the giant who lives in the castle at the tip of the beanstalk. To regain these treasures, you must find the three pieces for each of three keys. Babs is cast as a fairy princess who will call out clues. All the clues are based on animated sequences hidden within the scenes of the adventure. The scenes are off the wall adaptations of nursery rhymes and fairy tales. But watch out for Elmyra! If you dawdle too long in a location, she'll swoop in to squeeze and hug Buster and Plucky. Fortunately, Babs has given Buster a cellular phone good for three trips out of Elmyra's petting zoo. The game has two difficulty levels. Clues are easier to decipher and Elmyra is not present on the easy level. On the hard level, you may need a thesaurus and a dictionary to solve the clue. Because the game has multiple levels of humor, it is very entertaining for parents to play the game with younger children. "Tiny Toons" cartoons are similar to "Bullwinkle" in that many of the jokes and puns are written for adults. The interface is very simple but complete. All game actions are done with the mouse. The regular cursor is a curvy arrow. Simply move the mouse around the screen and it will change to black when it is over a hotspot. Exits are indicated by straight white arrows. To go to the options screen, move the cursor to the lower left corner and click when it transforms into the TerraGlyph logo. Players can save their progress, change the level of difficulty or exit the game. The game offers great replay value because the clues change with each play. Buster and the Beanstalk features stunning graphics. The colors are lush and the scenes are filled with minute, eye-catching details. Animations are done at twenty-four frames per second in accordance to the standards of the Academy of Motion Picture Arts and Sciences. The movements of the characters are very smooth and finely detailed. You will feel like you are in a movie rather than playing just another computer game. The game features the voices from the cartoon series. The actors did fantastic jobs delivering their lines. The writing allowed each character to remain true to the whims and foibles displayed on the television series. The sound effects and music are top-notch as well. Care and attention to detail have been effectively used to create a very professional and polished game. TerraGlyph makes a maximum effort to ensure an aesthetically pleasing experience. You will be amazed! Buster and the Beanstalk is great fun for the entire family. This game will mesmerize and amaze you with its great production values, split your sides with witty humor and slapstick antics, and entertain you with cryptic puzzles. This is the deepest, richest and most entertaining family software that I have reviewed to date. Highly recommended! Kid Smarts IBM CD-ROM $14.95 ages 3 and up Memorex Software Series N-TK 18000 Studebaker Rd Suite 200 Cerritos, CA 90703 310-403-0043 Program Requirements OS: Windows 3.1 CPU: 386DX HD Space: 8 MB Memory: 4 MB Graphics: 640 x 480, 256 colors CD-ROM: Double-speed Audio: 8-bit sound card Other: mouse, printer optional reviewed by Angelo Marasco Kid Smarts on CD-ROM is a collection of Windows and DOS children's programs. It is part of the Memorex Children's Series and is distributed by NTK Entertainment Technologies. There isn't much educational value to the software included in Kid Smarts. There are some memory games in the DOS programs and there are also two math programs there. However, I found one thing very disconcerting. In the DOS program "Math In a Nutshell" I found math errors! I did my best to give the program the benefit of the doubt, thinking that perhaps I was reading things wrong or not operating the program correctly. However, after several errors I had to conclude that the program was at fault, not me. This really dragged the educational value rating into the basement. That doesn't mean that Kid Smarts lacked value. At a retail price of $14.95 it doesn't do half bad. I really wasn't expecting much from this cheap (inexpensive if you're politically correct) package of software but I have to admit that I was pleasantly surprised. The highlight of the disk is "Alien Arcade." I knew I was in for some fun when I saw the opening. Outside a space ship filled with aliens, a chicken pops up trying to cluck. The titles read, "In space, you can't hear chickens clucking.....but you can hear aliens having fun in the Alien Arcade." I got a good laugh as I watched the chicken trying to cluck, realize it couldn't make any sounds, then panic and run off the screen. Alien Arcade is six arcade games in one for Windows. You control an alien who is having a good time at the arcade. In "Stink Snakes" you throw pies at snakes and try to catch them after they're hit. In "Nerdoids" you throw comic books at nerdy little aliens. In "Quasar Klutzes" you float bananas tied to balloons up to aliens who then eat them and proceed to trip themselves or each other on the discarded peels. In "Quasar Rain" you bounce falling aliens onto different levels of conveyor belts while avoiding falling banana peels. In "Fungus Patrol" you control a vacuum to suck up attacking fungi. My favorite was "Andromedroids." You are given parts of robots and several chutes in which to assemble them. You have to put robots together in the right order, recycle parts that are out of order and send alien bugs that try to eat the parts to their own bin. It is far more challenging than it sounds! Alien Arcade turned out to be a real family favorite. It has high quality graphics and is full of funny sounds. Everyone from my eight year old son to my twenty year old son got hooked on the challenge and fun. Alien Arcade alone earned the high bang for the buck rating I gave this CD. "My Coloring Book" is just what the name says. It contains a collection of coloring book type pictures. You select your color from the palette and then click on the area you want filled in on the picture. This program is good for younger children who have less manual dexterity but was quite boring to my children. The rest of the programs on the CD are DOS programs with CGA graphics that use the computer's speaker for sound effects. Most of the sound effects were annoying, the colors used for the screens were annoying and the graphics were annoying. I really feel that these types of programs lost their appeal and usefulness years ago with the fading of the 8088 and 80286 microprocessor- based computers. At installation, the CD created a Memorex Software Series program group to access the Windows programs. It also included an icon within the program group that simply instructed me to close Windows and access the DOS programs through DOS. However, I found that it was simple to drag the EXE files for each of the DOS games from File Manager into the program group to make them accessible from Windows. It's a simple procedure for anyone who is familiar with Windows. I wish that the installation program would do this automatically so that those parents who have less familiarity with Windows can provide easy access to the DOS programs to their children. This dropped the interface rating somewhat. Overall, I can highly recommend purchasing Kid Smarts if what you are looking for is entertainment for your children. The DOS programs weren't terrible and they are an added bonus to Alien Arcade, which really makes this a great CD-ROM. Ratings Graphics . . . . . . . . . 9.0 Sound . . . . . . . . . . . 9.0 Interface . . . . . . . . . 8.5 Play Value . . . . . . . . 10.0 Educational Value . . . 3.0 Bang for the Buck . . . 10.0 Average . . . . . . . . . . 8.25 Real-Line Windows CD-ROM approximately $30 for ages 8 and up L3 Interactive 3000 W. Olympic Blvd. Santa Monica, CA 90404 310-264-4188 http://www.learningcube.com Program Requirements OS: Windows 3.1 CPU: 486SX/33 HD Space: 0 MB (requires WinG and MS Video for Windows) Memory: 8 MB Graphics: 640 x 480, 256 colors CD-ROM: Double-speed Audio: 16-bit sound card Other: mouse, printer optional reviewed by Frank Sereno With warm weather finally returning to most of the country, our thoughts turn to outdoor activities. One of America's fastest growing outdoor sports is rollerblading or in-line skating. Real-Line offers an excellent primer on safety, equipment and technique that will teach you to do powerslides, grinds and verts in a short period of time. Backed with cool tunes and filled with numerous video clips, Real-Line is an immersive multimedia experience. The program features the Interactive Learning Cube interface. Twenty-seven lessons are arranged in a 3-by cube in nine categories. As you proceed down the cube, the lessons cover more advanced techniques. To access a lesson, simply click on its section of the cube. You can watch the video lesson or read the TransporText version. The text includes links to a glossary filled with definitions and explanations of in-line skating jargon and techniques. You can even print each page of the text lessons. Real-Line is hosted by three very personable young people. Their enthusiasm for the sport is very contagious. They will guide you through the basics of equipment selection, proper protective wear, beginning skating techniques through the most difficult and exhilarating stunts. I've never been able to skate backwards, but this program provides the tips that will make learning that technique easy and fun. The program also includes sections on proper skate maintenance. In the fine tradition of Wide World of Sports (the agony of defeat), a lengthy video section on "slams" is included that will remind everyone that the sport can be dangerous. Each lesson ends with the option of playing a Decision Game. Each game features several multiple choice questions based on the information contained in the lesson. The questions are presented in a humorous manner with quirky voice characterizations and the occasional oddball answer. These questions do help reinforce the important information of each lesson. I think that each section could have more questions since a few questions can't cover all the material. To summarize, this is a fun title that can accelerate the learning and enjoyment of proper in-line skating techniques. The sections on equipment selection, safety equipment and skate maintenance can save you much money by preventing injuries and increasing the life of your skates. Real-Line provides valuable information in an entertaining way that the entire family will enjoy. Portable Computers Section Marty Mankins, Editor Corel PHOTO-PAINT 5 Bundled with Argus' PhotoByte Printer Ottawa, Canada-April 24, 1996--Corel Corporation is bundling its popular image-editing and painting software, Corel PHOTO-PAINT 5, with the Argus PhotoByte! advanced digital color printer. The bundle is available now from Argus distributors worldwide, carries a suggested retail price of $649.95 US and also includes one Corel Professional Photos on CD-ROM with 100 royalty- free, high-resolution images. "Corel PHOTO-PAINT 5 makes a powerful companion to Argus' PhotoByte Printer," said Dr. Michael Cowpland, president and chief executive officer of Corel Corporation. "Users will be able to add text, or apply professional editing and special effects to their photos, and then save time and money by making their own high-quality prints." "We are delighted that Corel PHOTO-PAINT 5 is bundled with the Argus PhotoByte! Printer," said William Pearson, president of Argus Industries. "The Argus PhotoByte! is now one of the most versatile digital printers available with the strong addition of Corel PHOTO-PAINT 5." Corel PHOTO-PAINT 5 Corel PHOTO-PAINT 5 allows users to customize and enhance digital images through a variety of special effects features. A scanned image can be given a canvas-like background and altered with special effects such as mesh warp, 3D perspective and glass block. When editing or retouching photos, users can adjust color options, including hue/saturation, brightness/contrast, among others. In addition, users can also access unique brush styles or create their own custom brushes to add flair to an image. PHOTO-PAINT 5 includes a powerful color management system to ensure accurate color representation across devices such as scanners, monitors and printers. Full color separation capabilities are also included along with support for various color models, including RGB, CMYK, HSB, Pantone and Focaltone. Argus PhotoByte! This advanced digital color printer enables users to produce stunning color photo prints directly from their computer. PhotoByte! employs dye-sublimation technology to make extraordinary color prints called DigiGraphs which are equal to, and superior in many ways to, traditional prints produced by a photo laboratory. DigiGraphs can be printed from more than 16.7 million colors. Users can load color images from photo-CDs, the Internet, CompuServe, America On-Line, digital cameras, scanners, video cameras, TV interface or VCR interface, and then use Corel PHOTO-PAINT 5 to retouch, add captions or titles, correct color and sharpness or crop the image to enhance appearance. The Argus PhotoByte! printer bundle also includes DigiGraph print paper, postcards, self-adhesive labels, bumper stickers, window signs, lapel buttons, and coffee mugs that can be personalized with PhotoByte! photo imprints. Corel Professional Photos on CD-ROM Each Corel Professional Photos on CD-ROM title contains 100 Kodak Photo CD format photographs that provide users with specific categories of images. Ideal for brochures, newsletters and advertisements, Corel Professional Photos on CD-ROM consist of high-resolution images which can be converted to gray scale, 16 colors, 256 colors or 24-bit RGB, and can be exported in TIFF, BMP, EPS or PCX formats. Corel Professional Photos on CD-ROM can be read by any CD-ROM player as XA support is not required. Argus Headquartered near Chicago in Des Plaines, IL, Argus is celebrating its 60th anniversary as one of America's best known brand names in cameras. The company provides a wide range of quality, affordable 35MM cameras, single use 35MM cameras, Ultra 35MM color print film, as well as other photographic products and supplies. For more information, contact Argus at (847) 297-8900 or FAX (847) 297-8909. Corel Corporation Incorporated in 1985, Corel Corporation is recognized internationally as an award-winning developer and marketer of productivity applications, graphics and multimedia software. Corel's product line includes CorelDRAWT, the Corel WordPerfect Suite, Corel Office Professional, CorelVIDEO and over 30 multimedia software titles. Corel's products run on most operating systems, including: Windows, Macintosh, UNIX, MS-DOS and OS/2 and are consistently rated among the strongest in the industry. The company ships its products in over 17 languages through a network of more than 160 distributors in 70 countries worldwide. Corel is traded on the Toronto Stock Exchange (symbol: COS) and the NASDAQ--National Market System (symbol: COSFF). For more information visit Corel's home page on the Internet at http://www.corel.com. All products mentioned are trademarks or registered trademarks of their respective companies. Corel is a registered trademark of Corel Corporation. CorelDRAW and Corel PHOTO-PAINT are trademarks of Corel Corporation. Micrografx Announces Third Quarter Results Revenue Growth Leads to 186% Increase in Earnings Richardson, Texas (April 22, 1996) - Micrografx (R) Inc. (NASDAQ: MGXI), a leading graphics software developer, today reported income of $1.6 million, or $.17 per share, for the quarter ended March 31, 1996, a 186% increase over the same quarter a year ago. Revenues for the quarter were $17.4 million, an increase of approximately 19% over last year. For the three months ended March 31, 1995, the company reported revenues of $14.6 million and net income of $0.6 million, or $0.06 per share. For the nine months ended March 31, 1996, the company reported revenues of $52.7 million and net income of $4.1 million, or $0.44 per share. This compares to revenues of $45.9 million and net income of $1.6 million, or $0.18 per share, for the nine months ended March 31, 1995. "This has been another very strong quarter for the company," said J. Paul Grayson, Micrografx chairman and chief executive officer. "We are particularly pleased with the success of our consumer products which grew almost 350% year over year and the initial success of our corporate licensing program for the ABC Graphics Suite. During the March quarter, the company received the largest corporate license in its history which contributed to growth in overall license revenue of approximately 40%." Geographically, for the quarter ended December 31, 1995, the Americas region contributed 51% of consolidated revenue, Europe contributed 35%, and the Pacific Rim represented 14% of total revenues. "We are pleased with the improvement in our operating model," added Gregory A. Peters, chief financial officer. "We continue to leverage our sales and marketing activities worldwide which translates revenue growth into an expansion of our operating margins. Our acquisition of Visual Software, Inc. provides another opportunity for the company to further expand these margins as revenue from these additional products are realized." In early April, the company finalized its acquisition of Visual Software, Inc., a leader of 3D graphics, animation and publishing tools, for approximately 880,000 shares of Micrografx common stock. The merger will be accounted for as a pooling of interests. The company expects to take a one- time charge in the quarter ending June 30, 1996 associated with the integration of the two companies. Micrografx is the global leader in developing and marketing graphics software which enhances visual communication and empowers creative expression. Founded in 1982, Micrografx has become a leading software publisher by responding quickly to customer and worldwide market needs. The company's U.S. operations are based in Richardson, Texas with a development office located in San Francisco and Los Angeles. International subsidiaries are located in Canada, the United Kingdom, France, Germany, Italy, the Netherlands, Australia and Japan. The Company notes that each of the above forward-looking statements are subject to change based on various important factors including, without limitation, competitive actions in the market place. Further information on potential factors which could affect the company's financial results are included in the company's 1995 Annual Report to Shareholders and its Form 10Q for its fiscal quarter ended December 31, 1995 filed with the SEC. ### Micrografx Completes Acquisition of Visual Software, Inc. Critically Acclaimed 3D Technology Joins Family of Award-Winning Graphics Products from Micrografx Richardson, Texas (April 3, 1996) - Micrografx(R), Inc. (NASDAQ: MGXI), a leading graphics software developer, today announced it has completed its acquisition of Visual Software, Inc. The acquisition became effective April 2, 1996. Under the terms of the acquisition, Micrografx exchanged approximately .36 shares of its common stock for each share of Visual Software common stock. Based on the approximate 880,000 shares of Micrografx common stock to be issued in the acquisition and Micrografx's closing stock price on April 1, the transaction is valued at approximately $11 million. The acquisition will be accounted for as a tax-free reorganization and a "pooling-of-interests" for accounting and financial purposes. Founded in 1991, Visual Software publishes a full range of 3D tools and extensive 3D data for Microsoft(R) Windows(R), Windows 95 and Windows NT. The company's products include Instant 3D(TM), Visual Reality 2.0, Simply 3D, and Simply 3D SuperPack. Although Micrografx will supersede Visual Software as the corporate identity for the new company, specific product names are yet to be determined and will be announced when they are introduced in the marketplace. Micrografx is the global leader in developing and marketing graphics software which enhances visual communication and empowers creative expression. Founded in 1982, Micrografx has become a leading software publisher by responding quickly to customer and worldwide market needs. The company's U.S. operations are based in Richardson, Texas with development offices located in Los Angeles and San Francisco. International subsidiaries are located in Canada, the United Kingdom, France, Germany, Italy, the Netherlands, Australia and Japan. # # # Microsoft and Windows are either registered trademarks or trademarks of Microsoft Corp. in the United States and/or other countries. Atari Interactive - software/Jaguar/Computer Section Dana Jacobson, Editor >From the Atari Editor's Desk "Saying it like it is!" It's still _really_ quiet on the computing home front these days. I have to admit that I haven't been spending as much time as I'd like to in researching new articles and soliciting articles from a number of our staff members. It's tough with limited time and resources to do all of the things that you know need doing; or, that you'd like to do. It's also due, to an extent, to the declining interest of the existing userbase to contribute their vast levels of knowledge. Still, we're here and we'll strive to provide such articles to keep the new, and the old users informed. It's important, to all of us as Atari users. Until next time... Jaguar Section Defender 2000 Review! Fight for Life! GT Interactive & Atari Games! Console Game Sales! And more... >From the Editor's Controller - Playin' it like it is! The reviews are coming in, little by little! We've got a very nice review/article on Defender 2000 this week. Staff member Steve Watkins provides an overview of the game c check it out to see his reaction and comments. GT Interactive has obtained some rights to Williams' recently purchased Atari games. It appears that there are many development houses out there who realize the potential for many of the classic Atari games. The recent press release on this story is below. We're finally starting to see some reports online regarding opinions of Atari's recent Jaguar release, Fight for Life. We've included one such commentary, found on CompuServe, via the Usenet. Ever wonder how many pieces of game software have sold for each of the major consoles? Me too. We found a report on CompuServe (unverified) which may surprise you. Jaguar games have sold c well, read the report as I don't want to ruin it for you! <g> More games are being reviewed, with a few more games on the way to us for review. Even though the flow of Jaguar games has dropped to a trickle the past few months, we still have a number of current (and pending) games left to review we'll be busy providing you with informative and honest reviews. In the meantime (and dependant on the weather it may be nice this weekend), I hope to get in a few hours in on the Jaguar while my wife is off visiting with her sister! She STILL won't let me horn in on her Battlemorph playing! <g> Until next time... Industry News STR Game Console NewsFile - The Latest Gaming News! GT INTERACTIVE OBTAINS EXCLUSIVE OPTION TO ATARI NEW YORK & CHICAGO (April 23) BUSINESS WIRE - April 23, 1996 -- Further strengthening their mutually successful relationship, GT Interactive Software Corp. (NASDAQ: GTIS) and WMS Industries, Inc. (NYSE:WMS) have entered into agreements whereby GT Interactive has obtained exclusive options to publish a variety of PC and 32-and 64-bit next-generation games system versions of Atari titles. Separately, GT Interactive and WMS also expanded the territories of their existing agreements whereby GT Interactive had secured options to PC versions of a variety of WMS' coin-operated video games and WMS' 32- and 64-bit products to include Japan. Financial terms of the agreements were not disclosed. Under the agreements, GT Interactive expects to publish its first WMS- licensed Atari title later this year. Area 51, Tek and Return Fire are among the popular titles GT Interactive will option from WMS. GT Interactive also expects to create new versions of Atari classics for PC. "We are pleased to strengthen and broaden our relationship with WMS Industries and bring to market both the Atari titles that have become interactive entertainment classics and future titles from the Atari development group," said Ron Chaimowitz, president and chief executive officer of GT Interactive. "We have experienced great success with the personal computer version of Mortal Kombat 3 and plan to unveil additional WMS- licensed titles at the upcoming E3 show. Add these to the new Atari titles, and we will now bring gamers worldwide an unsurpassed array of Williams titles." Byron Cook, President of WMS' Williams Entertainment Inc. subsidiary added," Licensing our titles to GT has proven to be beneficial to both parties and we're delighted that we're able to add Atari products to the agreements." WMS Industries acquired Atari Games Corporation from Time Warner Inc. late in March. Atari has been responsible for creating successful arcade and home video games such as Primal Rage, Pong, Asteroids, Centipede, Area 51 and Missile Command. Other WMS titles GT Interactive has published include Arcade Classics and Fun and Games. In addition, GT Interactive plans to debut several additional WMS software titles at the Electronic Entertainment Expo in Los Angeles next month. WMS Industries Inc. is engaged in the design, manufacture and sale of coin-operated amusement games, home video games, video lottery terminals and gaming devices, and the ownership and operation of hotels and casinos. WMS is the leading U.S.company in the worldwide coin-op games industry. Headquartered in New York, with offices in London and San Francisco, GT Interactive Software Corp. is a leading global publisher of interactive entertainment, edutainment and reference software for IBM-compatible and Macintosh computers as well as 32- and 64-bit gaming systems. Among GT Interactive's best-selling titles are DOOM II and Mortal Kombat 3. Located at www.gtinteractive.com on the World Wide Web, GT Interactive is publicly traded on the NASDAQ National Market System under the symbol GTIS. CONTACT: Allyne Mills (media) Dawn Berrie (investors) GT INTERACTIVE 212/726-5600 Tetris Inventor Gets His Due Alexey Pajitnov, who invented the addicting Tetris computer game, is finally getting his due. All rights to Tetris, the best-selling computer game ever, are now exclusively held by a new company that will allow Pajitnov to receive the royalties he was denied for 10 years under Soviet-era licensing agreements covering the game. In a historic deal, Henk Rogers, the entrepreneur responsible for popularizing Tetris on Nintendo Game Boy systems, convinced Pajitnov and Electronorgtechnica, or "Elorg," the now privatized Soviet Ministry of Software and Hardware Export, to join him in a new joint venture called The Tetris Company. The Tetris Company has named Blue Planet Software of Honolulu, Hawaii, the exclusive agent to all Tetris business licensing. Prior to today's announcement, a number of Tetris licensing rights covered a range of platforms, including PCs, electronic organizers, handheld game machines, scientific calculators, dedicated word processors, home video machines and video arcade machines. Some of the former licensees included Atari, Bullet- Proof Software, Hewlett- Packard, Microsoft, Nintendo, Philips, Sega, Sharp and Spectrum Holobyte. Tetris has sold over 40 million copies to date and is credited with being the game that popularized the Nintendo Game Boy system. "Alexey Pajitnov is perhaps the most famous game designer in the world, yet he's always been good-natured and philosophical about being denied the profits from his game," says Rogers. "After 10 years of being left out of Tetris licensing deals arranged by a government that no longer exists, modest Alexey is finally getting his due." Pajitnov developed Tetris in 1985 at the Moscow Academy of Sciences' Computer Center. Initially designed as entertainment for himself and his computer- literate colleagues in Soviet academia, Pajitnov was happily surprised to see his clever creation take the rest of the world by storm. Unaccustomed to the financial rewards given big Western and Japanese counterparts, Pajitnov saw Tetris as an electronic ambassador of good will. "The creation of the Tetris Company will allow us to work on new versions of the game like Internet, network and multi-platform play," says Pajitnov. "The company will also give me the opportunity to create new forms of electronic entertainment with Henk and my colleagues in Russia." Jaguar STR Review - "Defender 2000" "Defender 2000" By Steve Watkins -= Available Now =- Developed by: Llamasoft/Atari Published by: Atari Corp. Price: $59.99 SRP At the beginning of the Ronald Reagan Era (1980 for you youngsters out there), a company named Williams Electronics debuted a little game, Defender, in the arcades of America. If the arcade industry keeps a record for how fast a new game becomes a smash hit, I'm sure Defender would be in the top five of that list. Defender took side-scrolling shooters to a whole new level on excellence. Defender machines are (mostly) gone now, but, thanks to Jeff Minter, you once again have the chance to blast Landers, Swarmers and a host of new foes to your hearts content. And there are no long lines or cigarette-melted cabinet buttons to worry about! Sure, there have been other home versions of Defender, like the respectable, but limited, Atari 2600 version and numerous IBM Clone knock-offs, but none have been the REAL Defender - the actual arcade game plucked from the Williams code vault! Until now! [Steve note: I hear the William's Arcade classics package for the IBM PC clone market is quite good. I haven't played it.] [Steve Note: My policy is to COMPLETE, without help/cheats, a game before I review it. However, in this case, circumstances arose which gave me much less time to play the game than I usually have for a review. It wasn't Dana's fault. <G> I decided to write it anyway, since I (Minter fans too) know that the last levels of Defender 2K merely get more chaotic and have more surprise enemies, etc. I don't feel I've missed much, but keep this in mind as you read the review.] "Cars get 'WINTERIZED' - Jaguar games get 'MINTERIZED'!" Jeff Minter is considered a programming & game design "God" within the tight Jaguar community. His two Jaguar games, Tempest 2000 & Defender 2000, were easily the most anticipated titles in the life of the Jaguar system. They are also among the very best for the system. There's a simple word that describes Jeff Minter games: quality. Minter, unlike far too many developers today, isn't satisfied with a "q&d port" of a game. He determines what will make a game even better - then he adds MORE. He goes for the...Jagular. <groans from Peanut Gallery> Like his previous Tempest 2000 cart, Minter once again gives Jaguar gamers a choice between playing the original arcade Classic, a Plus version and the *insane* 2000 game mode. "So What's this Baby packin'?" - Options There aren't a lot of options available. It's a simple game and the options reflect that fact. Here's a quick rundown: z One or Two players alternate play using z One or two Joypads. The 6-button ProController is supported - see Controls section in the Classic overview. z Sound FX/Music volume level control z Separate High Score tables to save your best 2000, Plus & Classic scores. z Plus mode gives you the choice of flying solo or with two droid helpers. z Defender 2000 allows you to start new games from your previous high level reached. However, it keeps track in increments of FIVE, so if you reach level 16, you may start at 1, 6, 11 or 16. If you only reach level 15, you may start at 1, 6 or 11. A nice side benefit: If you play a two player game, BOTH start at the level selected. "Llamas, Landers & Mutants - Oh, My!" - Gameplay The basic game is still incorporated into each version of Defender. It's a side-scrolling shooter in which your mission is to protect as many humans as possible, as they walk around the surface of a planet. Certain enemies, Landers, try to pick up the humans and carry off into space, turning themselves and the human into a Mutant. Mutants have amazing speed and one goal - to kill you. You must try and shoot the Landers before they pick up humans, while you also try to clear the level of other deadly foes, like Bombers (that drop Mines), Pods (that release buzzing bee-like Swarmers) and a special enemy that appears if you take too long to complete a level. Captured humans scream - well, the electronic equivalent of a scream - to let you know they're in trouble. Fly to them, shoot the Lander carrying them and then catch the human with your ship. Carry them with your or set them down on the ground for big bonus points. If you miss a falling human and s/he's too high above ground, s/he will explode. Bummer. And be careful of your stray laser fire, because you can kill those defenseless humans too! If you fail to protect your humans and they ALL die, the planet explodes and all the tame Landers turn into Mutants. Only God and Smart Bombs (a special weapon that destroys every ON-SCREEN enemy) can save you if that happens. The outlook is bleak, but there is help in the form of bonus Defender ships & Smart Bombs (awarded every 10,000, 50,000 and 20,000 points in Classic, Plus and 2000 modes, respectively), a warp gate (Plus mode), armed humans (2000 mode) and Power-up Pods (2000 mode only) that award increased firepower, a shield, or special warp tokens. Collect four warp tokens to enter a skill test screen that allows you skip ahead levels if you complete it. At the end of each successfully completed level, you are awarded bonus points for each human remaining alive. The higher the level completed, the more bonus awarded, up to a 500 per human (Classic & Plus) or 2,000 each (2000 mode). The best news is that at the end of certain levels, your population of humans is replenished (10 humans in Classic and Plus, 15 humans in 2000 mode)! "Beer, Wine & Dom Perignon" A cartridge with *3* games in one, even thought they are basically the same game, is not easy to review with simple paragraphs for graphics, sound/fx and gameplay elements. I can't lump them all together, so I'll try to briefly cover the highlights for each version separately. "Beer" - Defender Classic Anyone who's played Defender in the arcade knows exactly what to expect - it's a near perfect translation of the cabinet classic. I say near perfect, because I'm fairly certain a couple aspects are slightly different, but I haven't confirmed these suspicions. GRAPHICS: A jagged, mountainous landscape, drawn in simple, connected red lines, scrolls underneath you as you fly around, protecting and zapping. Little stick-like humans casually stroll around the landscape. Enemies "materialize" (reverse explosion - very cool in 1980!) on the screen and begin their attack. And they come in waves. Your best friend in all three versions is the radar screen. The radar is a slim, transparent, rectangular box at the top of the screen that pinpoints enemy locations (colored dots) in relation to your ship (a white dot located in the middle). Space is defined by black screen and simple dots for stars. SOUND: No music in this puppy, just glorious robotic effects. Imagine a deep, mechanical robot voice, mumbling its words and you have a good idea what the majority of the sound FX are like. Mix in a little "echo" effect, a basic laser and explosion noise and you have Defender Classic. CONTROL: I'll say this once, as it applies to ALL THREE versions: This game WANTS to be played with a joySTICK, but it still handles well with a joyPad. I do not own a 6-button controller, so I can't comment on how well it works in Classic mode. The 6-button ProController is ONLY useful in Classic mode. In Classic mode, you have single fire laser blasts only - no rapid fire - and your ship cannot fly backwards. You must turn around to fly in the opposite direction. In Plus and 2000 modes, the ship CAN fly backwards and holding the fire button down results in rapid laser fire. To turn the ship around, release the fire button briefly and switch directions on the joypad. "Wine" - Defender Plus Minter kept Plus pretty close to Classic, with a twist of Stargate (the warp gate) and a touch of 2000 thrown into the pot. GRAPHICS: Updated enemies (sizes, shapes and colors) as well as NEW enemies were created for Plus. The landscape SHAPE is the same, but Minter went Acid-Trip-at-a-Grateful-Dead-Concert on us, folks. Thankfully, there's no Grateful Dead music! <G> The mountain regions are filled with a diamond shaped pattern that undulates and shifts in different colors (it "shimmers" and "glows"). The sky/outer space is still black, with dots for stars, but he added what I consider to be the BEST graphic touch in the entire game (it's also in 2000 mode) - a Minterized (TM-me! <G>) version of the Aurora Borealis. It looks *incredible!* SOUND/FX: Basically the same as Classic, with some updated sounds as well. CONTROLS: See Classic Defender SPECIAL NOTE: There is one thing in Plus that I didn't notice at all in Classic and 2000 - *SLOWDOWN.* It's obvious and it's there from the start. Perhaps Minter used the Classic engine to power the updated Plus version and it had a little trouble. I don't know. All I know is that it's noticeable and it can become annoying and troublesome. I'm surprised it's there, especially considering the amount of action and the silky smooth SPEED of 2000 mode! [Steve note: Perhaps the higher levels of 2000 do slow down, but, judging from the chaos on-screen during the middle levels, I doubt it.] "Dom. Perignon" - Defender 2000 Defender on steroids. That's the answer to the question, "What is 2000 mode like?" Minter went ballistic with this version - a little too ballistic. Everything is much bigger and he filled - literally - the game with new enemies, landscape graphics, music and excellent sound effects. Heck, even the bonus tally screen is incredible! 2000 mode, like Tempest 2000, has 100 levels that become increasingly nasty as you progress. If you manage to finish them all, you will gain access to the same levels set to a harder difficulty level, called Vindaloo. There are five more humans to protect and a wider variety of enemies & attacks to survive. The Power-up Pods, described previously, are literally your only hope for survival. You MUST collect them to stay alive. The main reason being that they give you, among other things, special indestructible wingmen to help you blast enemies and collect captured humans. The humans become crucial as well, because they have been given weapons to help you destroy enemies. Flying around with a long chain of weapon wielding humans hanging from your ship is an incredible sight. A nice touch in D2K comes at the end of your game. Minter added a line of text at the bottom of the screen that evaluates your performance. Many are funny and there's great variety. GRAPHICS: The glaring difference between 2000 and Plus & Classic is the size of the play area. The height of the screen is doubled and the length was extended as well. The Radar is also larger. The landscape has been completely redesigned. The redlines are history. A decent multi-layered effect was achieved by placing occasional obstructions "in front" of the play area (like a rock tower with what looks like a scorpion perched on top) and a cut-out looking, short backdrop set against the main background. And there are many different landscape sets in the game that give it great variety. The following words describe the rest of the graphics: Sleek (ship). Fun (humans). Spectacular (some enemies). Excellent to Okay (backgrounds). SOUND/FX: In-game music is included in this version. And, as in Tempest 2K, it sets the mood well. It's not as good as the Tempest 2K music, but it's not anything you would want to turn off either. I haven't finished D2K, so I'm sure I haven't heard all the music selections. The sound effects are GREAT and there's a perfect mix of old Classic effects with the hot new 2000 samples and sounds. The humans have some nice voice samples (Cheers, Mate!) and your ears will buzz with sounds and samples from the enemies. CONTROLS: See Classic Defender. "See diagram X for installation procedure" The D2K manual, like all Atari manuals (broken record time), is a little lacking. It does cover the basics and that's really all you need. Still, I wish they would stop using the multi-lingual, one-Manual-Fits-All, black & white format and include more pictures showing/describing gameplay elements. "Sure it looks nice, but is it ART?" I was a pinball junkie in gradeschool/highschool when Tempest and Defender were in the arcades. I didn't care much for Tempest or Defender. I played (maybe) six to ten games of each. I still don't like Tempest much, but I *love* Tempest 2K. Now I'm *hooked* on Classic Defender, but I don't enjoy playing Defender 2000. They're both Minter updates and they're both the same type of update (100 levels, power-ups, more enemies, vastly improved sound, etc.), so why do I love T2K and not D2K? I believe for a simple reason: T2K is CONTROLLED chaos, whereas D2K is complete, UNCONTROLLED chaos. Both require non-stop blasting, maneuvering and prayer, but T2K is on a single screen, and D2K is far too large to view with one screen. In fact, you mainly play D2K with the *radar*, not the main game screen. I don't like that. In T2K you knew what killed you. In D2K I was constantly asking, "Now what killed me?" In fact, some enemies are nearly invisible at times (against darker backgrounds) and that's annoying. When you're zipping around a screen amidst a sea ofenemy ships and shots, you like to at least see what you're facing. Another point is that you must play D2K (from the mid-20's on) the SAME way each level, regardless of what the new enemies are and what they can do. You MUST concentrate your first efforts on collecting, usually in the same order, a wingman, shield, better firepower & another wingman, all while trying to save and collect humans. If you don't collect the power-up pods quickly, you simply won't survive. T2K had one power-up (jump) and then it was pure reflexes and strategy. I guess that's why I love the Classic mode - you can fly and just blast away for the whole level, concentrating on saving humans and tricky flying maneuvers to stay alive. Simple - Perfect. Sometimes More is not Better. Still, D2K is full of great graphics, cool sounds & music and it should please many gamers. Who knows, maybe I'll grow more eyes and have an easier time figuring out what's going on and enjoy it more. <BG> The real sparkle to this cart is the love & effort that went into creating it. All title screens are animated (Landers carrying humans) and include the patented Melt-O-Vision, along with a rotating Yak/Atari symbol. There is at least one confirmed Easter Egg game - Plazma Pong. The other Easter Egg turns your ship into a SHEEP and the humans into Llamas. It is *hysterical!* There is a rumor that another Easter Egg (game?) exists, but there's no confirmation of it's existence...yet. "You can't tell the players without a scorecard" Graphics: 9 [Arcade perfect & all new, incredible, visuals] Sound FX/Music: 8.5/7 [Nice effects/samples and good music] Control: 8 [Good, not great. Try joystick - if possible] Manual: 7 [Good for an Atari manual] Entertainment: 8.5 [High replay value. MUCH to discover!] Reviewer's Overall: 8 [D2K needed play balance "tweaking"; Plus has some annoying SLOWDOWN - WHY?] Reviewer's quick ratings comments - If you enjoy Defender, you will surely find *at least* one version of the game on this cart that will hook you. Jaguar Online STR InfoFile Online Users Growl & Purr! >From the 'net.... Subject: FFL: first impressions Date: Wed, 24 Apr 96 04:57:00 GMT From: blizzard@xmission.com (Curtis J. Hepworth) Hi all, Just got Fight for Life today...(thanks Dave at Bits of Fun!) =) I didn't really know what to expect after the latest round of FFL bashing that went through this newsgroup...horror stories of bad control, sluggish movement and sheer boredom, etc. But I must say that I'm very pleasantly surprised with FFL! Is it the greatest 3-D fighting game ever? No. But is it as dire as recent reports indicated? Not by a long shot! The word was that it had lousy control, yet I found the control to be very nearly spot on and the special moves are among the easiest to pull off of any fighting game I've played. True, the fights are slower paced than most fighting games as well, so if you only like the lightning fast fighters this one may not be for you- but I found that the more deliberate pace of FFL was helpful to me in that I actually had time to think about my strategy and what moves I wanted to try, rather than just blindly pounding on buttons as two blurs whiz around the screen. If some of you are skilled enough to effectively play and enjoy that type of game- Great! More power to you! I `m not at that level however, and neither am I too proud to admit it. Sluggish? In speed perhaps, but in control- no. (In fact I found the control response to be considerably quicker than Virtua Fighter for example.) I use VF as a comparison because it is the only 3-D fighter I've played extensively enough to make such a statement. As for the alleged excessive length of the rounds- well, once I started using a lot of specials the rounds didn't seem to last very long at all. Again this is all a matter of what you want- if your desire is to kick your opponents butt in 10 seconds flat, then again FFL may not be for you. If however you are more like my brother and I who always turned our hit strength in SF2 down to the absolute minimum so that our fights WOULDN'T be all over in 10 seconds, then this may be right up your alley. Strong points: Very good graphics- somewhat akin to VF Remix on Saturn...I like FFL's a bit better because of the nice look the g-shading gives to the tmaps Nice music- again better than I was expecting based on preliminary info. Responsive control, Ease of using specials Many of the specials are quite exciting (though not spectacular) and fun to watch! Full 3-D movement (ability to sidestep and also roll away) The "avoid" button is a very refreshing twist from the block routine! Pretty good voice and SFX Stealing moves from a defeated opponent in order to customize and "save" (by password) your character is a nice idea and great fun! Beautiful backgrounds! Nice replays- controllable from any angle, distance, etc. (Gives you some great looks at the characters in action up close. Seems to have decent AI- not exceptional here though. Difficulty level is pretty good- seems to easy at first but gets a lot more challenging by the 3rd or 4th fight. Seems to be a nice steady increase all along. (No I haven't beaten the game yet!) ;) Easy to use but somewhat limited combo system. (Again a matter of personal taste- I don't have any problem with it, but major fans of KI very well might!) <g> Very smooth character movement (most of the time!) as well as very nice scaling and rotation, etc. Drawbacks: Pace can be rather plodding (though the generous use of specials can offset this to some extent.) Just a bit tricky to get your character turned around to face an opponent from time to time. (After a overhead jump for example) Some of the characters look better than others- a few still look like they could have used a bit more work. Control can be a bit touchy at first- you'll notice this when you accidently jump over someone when you just meant to move toward them =) (After a few minutes though, you'll adjust and it'll hardly ever happen anymore.) Some moves are better (read smoother) animated than others The game never really quite achieves that "adrenaline rush" some may be looking for in a fighter- again because of it's deliberate pace. All in all though a very worthy purchase in my opinion! Seems solid throughout- some very nice features and no real glaring weaknesses as I see it. Definitely a game that showcases what the Jaguar is really capable of- congrats to Francois Yves Bertrand and his team (artists, composers, etc) I think this game pushes the hardware more than most any other Jag game yet. Some people may find the pace a bit slow, but at least we won't have to endure whiney "16-bit" comparisons on this one! Well done! Lastly I'd just like to say that this game DOES have that certain intangible that makes it very addicting! It really seems to grow on you- I can't wait to finish this post and get back to playing it... that should say something anyway! I hope that this post might help make it easier for someone out there to decide if they want to purchase FFL or not- if so, glad to be of help! Now back to the game! Curtis J. PS- Merci Francois! Je trouve que votre jeu est tres chouette!!! Reposted by... --Larry Zork goes online! Check out the new online game and enter to win a Wales castle adventure. Just go to http://www.activision.com. We also wanted to let you know that we recently released Zork Nemesis, the newest addition to the Zork universe. Available on Windows(R) 95/MS-DOS(R) hybrid CD-ROM and coming soon on Macintosh(R) CD-ROM. "In a desolate corner of the Underground Empire, an evil demon torments the land. Here, the souls of the empire's great alchemists lie in perpetual hell...at the hands of the Nemesis. The forces of the Underground now beckon you to uncover the mystery behind the Nemesis' curse...Travel through five mind-bending worlds to discover the ancient secret of alchemy that will free the trapped souls from the evil's grip...before the Nemesis imprisons you with the others...for eternity." Are you up to the task? Do you dare enter the world of the Nemesis? If you are interested, we would like to offer you a $5 rebate coupon on Zork Nemesis (valid until August 15, 1996). Thanks for your time, Your friends @ Activision >From CompuServe's Atari Gaming Forums: To anyone interested, the following was printed in the magazine "Computer Retail Weekly" Video-game software Market unit sales Quarter 1. SNES 14.5 M Genesis 10.8 M NES 5.00 M Lynx 3.10 M Playstation 1.89 M Jaguar 1.40 M Game Gear 1.20 M Saturn 0.75 M 3DO 0.20 M This is not systems sold, but amount of Software sold. The data was from Fairfield Research. Anyway kinda interesting. ONLINE WEEKLY STReport OnLine The wires are a hummin'! PEOPLE... ARE TALKING On CompuServe compiled by Joe Mirando 73637,2262 Well folks, here we are again. Spring has sprung here in the Northeast and I'm loving it. Several days of 70+ degree weather have me looking forward to all the cook-outs and days outside to come. It's a good thing that the sun goes down once a day, or I'd never get inside to log on to CompuServe! Of course I do have a Stacy, the portable ST, and a portable modem so if I wanted to run the chance of my Stacy getting melanoma, I could do all my online computing outside! <grin> Enjoy the spring... before too long it'll be replaced by days that are too hot, too humid, and too long. Do what I did: Get yourself an air conditioner, sit at your computer and check out what's up on CompuServe. >From the Atari Computing Forums Chris Arrison asks: "Does ayone know the proper DNS numbers (and other settings) to use when setting up STIK with the PPP overlay?" I reply to Chris: "Unfortunately, you _can't_ use STik with CompuServe... CompuServe requires a PPP connection, and STik only supports SLIP connections (so far). The overlay file for CAB (Crystal Atari Browser) here in the Telecommunications library requires that you use MINIX on your ST/TT/Falcon. This means that not only must you run CAB from the MINIX/MiNT operating system, but that you must have a hard drive partition dedicated to it. This partition is not accessible from TOS, so you pretty much "loose" that partition to MINIX. Aside from a strange new operating system, MINIX/MiNT is slow and cumbersome. Or maybe I'm just spoiled by Geneva/NeoDesk. <grin> I, for one, hope the author who took over STik will be able to add PPP support quickly (but no, I'm not holding my breath). It seems that PPP includes error correction and other goodies that make it difficult to easily incorporate into STik. (I don't know this for a fact, it's just what I've been told) If you decide to use the MINIX/MiNT overlay with CAB, be aware that there are many settings in assorted configuration files scattered throughout the MINIX partition that must be modified in order to successfully use CAB from MiNT. I'm still in the process of trying to figure out what, where, when, and why for each of them, but there do seem to be a lot of them strewn about. Oh, BTW, I believe CompuServe is 149.174.211.5 Well, I know that this hasn't been much help, but hang in there!" Bill Anderson asks about using MagiC Mac: "I was told that GDOS, or was it Speedo GDOS, doesn't work with Magic Mac. You have to use NVDI4..." P.Walding tells Bill: "I assume you are having problems with MagicMac / NVDI increasing the mouse acceleration too much. There is an option under one of the NVDI setup CPX's to turn the mouse acceleration off. I set it up under the Mac to the speed I want and turn it off under NVDI." Michel Vanhamme adds: "Mmm... from memory: have you disabled the 'mouse acceleration' checkbox in your NVDI configuration CPX? You could also try to turn on the 'ADB mouse control' checkbox in the MagiCMac 'Options/System Parameters' dialog box." Jon Sanford picks up the thread and asks: "TouchUp & EasyDraw cant find GDOS eaven tho I put it in the AUTO folder. So your saying that programs that use GDOS dont work with out NVDI? Is there a special version of NVDI for MagiCMac?" Bill Anderson tells Jon: "Yes, it has to be NVDI for MagicMac." Don't you just love it when an answer is that easy?? Meanwhile Colin Hudson asks: "I urgently need help on driving a CanonBJ10SX with Papyrus v3.58. The 10EX and 24pin Epson ones don't seem to work. Any advice gratefully received." Albert Dayes of Atari Explorer Online Magazine asks Colin: "What system does Papyrus use for printing? Does it use SpeedoGDOS or NVDI?" John Godbey tells Albert: "Papyrus has its own drivers--or you can use either Speedo or NVDI." Colin explains his problem to John: "Thanks for your reply. I am using NVDI 3 with Papyrus but still can't get an intelligible printout with the Drivers provided. Could the DIP switches require alteration do you think? I have tried various modes but still no good." George Kopecki tells us: "I just bought an Atari Mega 4 ST with a MegaFile 30 HD. I cleaned the thing a little. When I opened the HD case and found inside a huge Seagate ST-238R. Can someone advise if there is some affordable 1 Gig mechanism I could replace this mother with? (Yee-hah.) It seems it's just a matter of a few screws and cable unplugs-replugs (correct me if I'm wrong.) I don't mind to do it..." Lee Offenberger tells George: "If memory serve me correctly, most of the MegaFile 30's used RLL drives. The Seagate that you listed, ending in the R, is an RLL drive. I would say you will find it an interesting journey finding a larger replacement. I don't believe that you can switch to other hard drive types, but I'm not too sure. I think the RLL drive had the controller on-board, meaning that a switch to another type of drive may be possible. I'll defer that idea on to more knowledgable ones, though." Sysop Bob Retelle adds: "...Lee was right that the MegaFile 30 used an RLL drive. It's virtually impossible to find new ones with that format, and ones you might find would be far smaller in capacity than you want. To replace the current drive with a SCSI style drive you'll also have to replace the RLL controller board with a SCSI "host adapter". ICD Inc makes a choice of excellent adapter cards and software that will work perfectly, for just over $100. You can contact IDC online here, or give Toad Computers in Severna Park, Maryland a call for their catalog and prices. A gigabyte sized SCSI hard drive should run you about $250 or so, and will easily fit into the MegaFile case along with the host adapter board. There are some questions about using such a large drive with an Atari system that were addressed here in the Forum recently... if you do decide to go that big, you might want to post a message asking about it. Other, smaller sized drives will work well too, and cost less. Depending on your applications, you may not need all that much disk storage." George replies: "The reason I would like to hot rod _this_ MegaFile 30 is - because it is there. It takes a lot of space, and it works, too, so I can't just throw it away and replace with a SCSI HD. Heck, I paid for it. Otherwise, you are right, perhaps I don't need that much HD space (1 Gig), I'm not doing direct- to-HD. I wanted to go big, because I still remember how a "simple" three minute Yamaha SY-77 factory demo sequence recorded into Cubase, took a whopping 600 kB. So good music (or at least, music with plenty of MIDI controllers) _does_ take plenty of space." Robert Grode tells us: "Hi, I'm kinda new to COLOR on my STe, but I though that I could use more than ju Curently, I can only use 3 colors on the screen. I mean like if I want to add color to my cpx icons; for example. I con only pick red, green, or blue. It doesn't make a difference adjusting the slide rules, it just lightens the color or darkens it. Anyone know what's wrong? PS: thanks again to everyone who was helping with my modem problems. I'm still having trouble but I appreciate all the tips and advise." P.Walding tells Robert: "You can only access 16 colours in low rez and 4 in medium rez on the ST (without a graphics card). If you are in medium , you can choose which 4 colours , but cannot choose more than 4." Sue Adam posts: "I am looking for a place to buy or trade software in Southwestern Ontario for a 520 ST computer with a colour monitor have had donated to our preschool. The only suitable program we have at present is Bently Bear's tying tutor. If anyone can help I'd appreciate it and so would the kids. I have a IBM clone so I can't download stuff for it ." Ryan Ridgely tells Sue: "I don't really have any educational software for the old ST, but I do have a tip. I too have an IBM clone, but I used to be an avid ST user. Great machines...for the time. You can download software on your IBM, put it on a disk formatted to 720k, The ST can't read high density disks, but it can read 720k IBM disks." James Spielman adds: "Actually, you _can_ download ST stuff using your PC. I've done it on several occasions. Just download the software to your PC's hard drive as you normally would. Then format a 3.5" floppy to _720K_ on your PC. Copy the software to that 720K disk and use it in your ST. Of course you could also download directly to the 720K floppy<g> The ST's will read the PC disk (when formatted to 720K on the _PC_), but the PC will not be able to read disks formatted on the ST. I have a 3.5" floppy that I use exclusively for this type of transfer when I need it (as opposed to using a different disk each time). Hope this helps. If I left out anything important, someone else from this forum will certainly catch it." Well folks, that's about it for this week. Tune in again next week, same time, same station, and be ready to listen to what they are saying when... PEOPLE ARE TALKING EDITORIAL QUICKIES These feuding companies must; EARN Marketshare.. ...The OLD FASHIONED WAY! With top notch products and service! NOT by acquisition using DEEP Pockets!! STReport International OnLine Magazine [S]ilicon [T]imes [R]eport http://WWW.STREPORT.COM AVAILABLE WORLDWIDE ON OVER 100,000 PRIVATE BBS SYSTEMS All Items quoted, in whole or in part, are done so under the provisions of The Fair Use Law of The Copyright Laws of the U.S.A. Views, Opinions and Editorial Articles presented herein are not necessarily those of the editors/staff of STReport International OnLine Magazine. Permission to reprint articles is hereby granted, unless otherwise noted. Reprints must, without exception, include the name of the publication, date, issue number and the author's name. STR, CPU, STReport and/or portions therein may not be edited, used, duplicated or transmitted in any way without prior written permission. STR, CPU, STReport, at the time of publication, is believed reasonably accurate. STR, CPU, STReport, are trademarks of STReport and STR Publishing Inc. STR, CPU, STReport, its staff and contributors are not and cannot be held responsible in any way for the use or misuse of information contained herein or the results obtained therefrom. STR OnLine! "YOUR INDEPENDENT NEWS SOURCE" April 26, 1996 Since 1987 Copyrightc1996 All Rights Reserved Issue No. 1217
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