Portable Addiction: 15-Jul-91 #003
From: Atari SIG (xx004@cleveland.Freenet.Edu)
Date: 07/15/92-03:50:54 PM Z
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From: xx004@cleveland.Freenet.Edu (Atari SIG) Subject: Portable Addiction: 15-Jul-91 #003 Date: Wed Jul 15 15:50:54 1992 Contributed by: Andy Norman <ange@hplb.hpl.hp.com> +------------------------------------------------------------------------------+ PORTABLE ADDICTION #03 15 JULY 1991 Newsletter for the Atari Lynx, Sega Game Gear and Atari Portfolio +------------------------------------------------------------------------------+ By: Tjerk Heijmens Visser (Editor) Yiri Kohl (Editorial Assistant) Mr. Portfolio (Haven't found a title yet, but let's call him Portfolio Section Manager) Special thanks to: Andre "ALU" Luyer (for being so slow on getting his Inter- net account), Mr. Doom, Decoder, The Funtronics Computer Shop and Rober Jung (For extra information on release dates). +------------------------------------------------------------------------------+ Editorial: Sorry that the last issue came so late, but now we have sorted things out. >From now on we will have story's with details about the technical side of the Lynx. And we will start a series of spescials about people working with/on the Portfolio and/or Lynx, we'll start with an interview with Stephen Landrum. He used to work at Epyx and designed Lynx games like Blue Lightning. This is the first issue being spread by the mailinglist, if you know anyone who wants to join the list give them the e-mail address below. We can even send to postoffice-mail addresses, if they don't have an Internet account. The Portfolio section is saved Mr. Portfolio is writing some articles, his first article can be found in this issue, along with a huge list of Portfolio files from around the world. All files can be ordered. We will start with the Game Gear this month, as it has now officially been released in Europe, but it has not reached the stores yet, so we only have one review, but we hope we'll have more next month. Enjoy, Tjerk Heijmens Visser Editor ------------------------------------------------------------------------------+ +-------------------------+ HOT NEWS AND GOSSIP +-------------------------+ Game Gear: The Game Gear will be available in three colors besides white and black. Game Gear: The Game Gear will cost ~99,- in England, without game. Games will cost ~25,-. Columns, Dragon Crystal, G-Loc, Mickey Mouse, Psychic World, Super Monaco GP and Super Wonder Boy will be released immediately with the Game Gear. Lynx: Knight Technologies is also programming for the Lynx, They are programming a game called Dirty Larry (?????), Dirty Harry In The Land Of The Lounge Lizzards ????, No, but we will try to find out more about it. Lynx: Ishido is said to be in preparation for the Lynx ! Lynx: Viking Child (Said to be released within a month), Checkered Flag, Scrapyard Dog and Turbo-Sub are said to be in production. It is said that they will be released within 3 month. Lynx: Qix and Crazy Ace Miniature Golf are supposed to be out by the end of the month and Baseball, Pit Fighter, Toki, S.T.U.N. Runner, Viking Child, Hydra, Hard Drivin', Raiden, Geo-Duell and Taxi (?) will also be out within a month. (How come I doubt that). Lynx: Atari hopes that there will be 20 to 30 Lynx games released by the end of the year, but don't get to enthusiastic. Maybe they said that they will have 20 to 30 games available, with already 19 games out it could theoretically be possible that they will release 1 game! Panther: The Panther has deffinately been cancelled, it will be replaced by the JAGUAR. The Jaguar will be a 64 bits (!!) console with a risc processor (!!). +------------------------------------------------------------------------------+ +------LYNX Review-----+ ZARLOR MERCENARY +---------Atari--------+ After last month thinking-games reviews, here is a real arcade game with lots of bullets, unnecesarry violence and lots of money !!! It has been said that Zarlor Mercenary is one of the hardest shoot'm up's, and so it is. You're hired by the Zarlors to destroy their enemy's commercial and industrial sites. The more you shoot,the more money you get,so it is wise to shoot everything you see:ships,buildings,factories,peoples,cars and enemy warships. Before you start playing you choose your mercenary.There are seven mercenaries, each with it's own advantages(like:laser,wing cannon,speed up ect.).At the end of every level there are one or more end of level monsters,if you succeed in beating them you'll go to the mercenary's mercantile where you can buy or sell weapons. Each level is different, Level 1 (Cadamar Desert) is easy and is ment to let you earn some money when the prices are still low. The prices rise by some 50% per level, so you have to buy as much as you can in the beginning. If you think that you have more than enough weapons for the last level, you can sell (the higher the level, the more you get per weapon, you are offered about 50% of the retail price at that level). So you can make proffit, e.g. a ship costs 40.000 Zarbits in level 1, and you will be offered a lot more at the last level. The other levels are more crowded with aliens, you really have to blast your way through. There is no real technique, just shoot everything, though after a while you will know some easy ways to get through a level. We have had a ComLynx-review about Zarlor Mercenary in ComLynx-mode, so we will not go into details about it. The Backstabber is quite useless because you have to shoot for a while till your "friend" will get seriously hurt. You can better try to get all the icons you find, so he will have to buy everything. But lesser weapons mean less money, so you are doomed. So you can say that in ComLynx-mode you are trying to steal from your opponent (not directly kill him) and you don't watch the aliens that closely as in Single-Player mode, so this is more intense and fun. But try to be nice to you opponents, they might take revenge in real life!! If you like shoot'm ups,you'll love Zarlor Mercenary,it's the best shoot 'm up i've ever seen. +-RATINGS-----------------------------------------------------+ Graphics - 8.0 : Detailed, screen not "crowded" Sound - 6.0 : Nice tunes but nothing spescial Playability - 8.0 : As it is supposed to be Lastability - 8.0 : Everybody wants more money !!! Overall - 7.9 : This is what the Lynx needed, a good killing game, it will keep you Lynxing (?) +--------------------MEGAJERK---------------------------------+ +------------------------------------------------------------------------------+ +------LYNX Review------+ ELECTRO-COP +------Atari/Epyx-------+ Electro-Cop, as one of the first releases, was very impressive. And it still is. Just look at the depth, the scaling etc., it's beautifull to look at. Your goal is to resque the president's daughter (sounds like a soap!). Nothing new so far. In this game you have to run thru a building and find the exit to the right level. To find the right exit, you have to go through several doors, the doors are equipped with computer terminals. The terminals are nice, while you wait for the computer to find the right access-code you can play games or you can go thru a directory and get information on your ennemies and power-ups. Some people say the terminal looks like a Mac or Game-Boy, and that explains why the games in the terminal are so stupid. So far the game looks very easy (and it is), but you have also keep your energy- level high. The terminals help, but floor tiles, robots, wall cannons and random opening and closing doors make it just a bit more difficult. The robots look very nice, some are hidden under the floor, some walk around, some float and some just hop around infecting tiles causing it to be electrified or iced, but they don't have a random patern. So it's possible to play this game blind and finish it in two minutes :-) It's nice to see all the end-of-game screens, they look beautifull and it shows various newspaper headlines. Though it takes full advatage of the 3-D possibility's, the game-play gets boring if you have finised the game already. If you have finished the game succesfully, you get to see a text, I'm not going to spoil it for you. But at the end it says 'To be continued'. I haven't seen anything about Electrocop II, so it will probably take more than a year before you hear anything about it. +-RATINGS-----------------------------------------------------+ Graphics - 9.0 : Incredible depth. Sound - 5.5 : Nice, but a Lynx can do better Playability - 7.0 : Good controles, not complex Lastability - 6.0 : In the beginning great urge to finish but after you have finished you'll only play it for the graphics, play will bore Overall - 7.5 : Good, considering it was part of the first batch of games. +--------------------MEGAJERK---------------------------------+ +------------------------------------------------------------------------------+ +------LYNX Preview------+ Ninja Gaiden +----------Atari---------+ In this game you have to defeat an evil demon in New York (Why is it always in America!!). You are Japanese (Why always Japanese !!, My Aikido-Sensei is as good as any Jap !!, This makes review writing very boring!) and your Sensei sends you to New York to beat him. Ninja-Gaiden has been nown for a while now from the Arcades (Also nown as Shadow Warriors) and it will soon be released on the NES. The graphics are great, everything is very detailed and the backgrounds vary from level to level, so you won't get boring pictures that you see again and again. You get a chance to see the detailed graphics in the static screens, like in the continue screen where you are tied down and a circular saw is comming down from the ceiling to kill you. There are 6 levels, in the last level you reach the demon. On your way there you have to kill lots a guys (ofcourse!), but it's just blasting the opponent. Hit your buttons hard and often, and you'll get far. More help can be found, look in a phone booth or box and you'll find things like swords, extra lifes and various pills. The graphics and sounds are what you expect them to be, perfect !! It shows you what the Lynx can do, like perfect scrolling (Sorry, no speach, but no one will mis that). There are twelve moves to either hit or avoid the enemy. So it will take a while till you have sorted that out. But the thing that is lacking most is the Com-Lynx ! In a game as good as this one there just has to be a Lynxup-capability. I don't know what excuse Atari has for it, I don't know what the reason is but I hope that they have a good excuse (Don't tell me that it didn't fit on the card !). We expect this game to come out within 3 month. Atari said that it would be released in July but that's Atari, what do they know ! +------------------------------------------------------------------------------+ +-----COMLYNX-Review-----+ Warbirds +----------Atari---------+ Warbirds is a great game in single-player mode, due to all it's features. But try to immagine it with 3 friends. In ComLynx mode the game is much harder because humans are not as predictable (AND HUMANS CAN'T BE TRUSTED !!) as the computer, the tackticks that you use against the computer will be useless against your friends. Even if you can beat The Swarm, you're not sure of vicory against your friends. To make things easy you can team up with somebody to beat the third guy. But people deflect, so be warned, and always look back! An easy way to betray your friens is choosing an easy setup, like no collisions will let you fly through an other plane without dammage, but downing the other (if he has collisions in his setup ofcourse). Some people may like the game for it and some may not, but it makes the game alot more interresting. It is not smart to land (you're a sitting duck) unless you have a pact with someone to protect you. It is interresting to see someone land, the landing plane is floting in the air, you can fly underneath it !!! Thats the only weird thing in this game, the rest is great. ComLynx is a great invention !!!!!! +------------------------------------------------------------------------------+ +-------------------+ LYNX CHEATS +-------------------+ This is a list of cheats and hidden options for Lynx games as far as they are known to us. Other new cheats (if available) can be found in the News & Gossip section. CHIPS CHALLENGE: Everybody will know about this by now. Type MAND and you will get a MANDELBROT on your screen. ZARLOR MERCENARY: The LIFE-program can be accessed by pushing down OPTION 1, keeping it down, and then pressing the joypad up, down, left and right. Important functions: 1) Any button except A and B will stop evolution. 2) Move joypad and pushing A allows you to draw 3) " " " " B " " " erase 4) OPTION 1 continues evolution, cells that get off the screen continue on the other side of the screen 5) OPTION 2 continues evolution, screen has solid wall. The LIFE program has also a copy buffer and a PASTE/ERASE mode, if you want details about it, just mail us. ROAD BLASTERS: You can get pictures of the programmers by hitting the first tree on the either the left or right side of the road, and holding down button B, on level 1 (Bubble City). GATES OF ZENDOCON: Pictures of the programers can be found here too. Enter TRYX as level code, descend directly and try to go thru the floor (Use shield). There are three obstacles to be avoided and enter the first gate. When you exit the gate you will see faces floating towards you, shoot 'em, they are the prgrammers. You will find all available power-ups in this level. SLIME WORLD: The Zit poppin' game can be accessed by going to the summary screen and go to tyhe screen where Tod is green. Push OPTION 1 and you will see a zit, you have to blow it up by hitting buttons as fast as you can. SHANGHAI: You can see the victory screen by going to the high-score table. Press PAUSE, and then holding down OPTION 1, OPTION 2, A, B and push the joypad North-West simultaneously. RAMPAGE: You can choose any of the 61 levels by pausing and unpausing on the selection screen before you choose your monster. Hold down OPTION 1 when you get to the newspaper screen and then you can choose a level with the joypad (still holding down OPTION 1). MS. PAC MAN: To get extra speed press PAUSE, two times A, B, OPTION 1, two times A, B and OPTION 1. When the lightning bolt appears hit B, and thats it. These are all the cheats we know of. If you know more, we would be greatefull if you would let us know. +------------------------------------------------------------------------------+ +--------------------------+ LYNX GAME RATINGS +--------------------------+ There was a misunderstanding last month, we are not going to make an own top 10. But we are using the results from the VIDEO GAME RATINGS REPORT. RANK TITLE VOTES CAST 1) 9.7 Warbirds 3 N S 2) 9.0 Klax 43 B 3) 8.8 Zarlor Mercenary 17 4) 8.5 Fidelity UCC 2 N B 5) 8.4 Shanghai 8 B 6) 8.0 Chip's Challenge 61 B 7) 8.0 Road Blasters 26 8) 7.9 Xenephobe 28 9) 7.5 Slime World 44 10) 7.3 Rampage 11 11) 7.2 Blue Lightning 59 S 12) 6.7 RoboSquash 14 13) 6.7 Rygar 9 14) 6.5 Gates of Zendocon 52 15) 6.4 California Games 74 16) 6.4 Ms. Pacman 14 17) 6.0 Electrocop 54 18) 5.7 Gauntlet III 50 19) 5.7 Paperboy 15 NOTES : If rate is equal, rank is based on the number of votes cast. If more votes are cast, the number is more reliable. N= New B= Brains needed S= Simulator +------------------------------------------------------------------------------+ +------INTERVIEW------+ Stephen Landrum +---------------------+ Stephen Landrum, designer of Blue Lightning, started programming in high school, where he was the best student in the course. He entered the "real" world thru Science Applications Inc. They contacted his school as they were looking for a student to do file maintenance for them, later he got to do some coding for them. In 1978 he got an Apple II computer and started writing games in BASIC. In 1981 he quit Science Applications to work for Starpath (Where he wrote games like DRAGON STOMPER). Starpath later merged with Epyx where he operated on games like Summer Games, PitStop and Super Cycle (all C46). In 1987 he left Epyx for Electronic Arts where he was lead programmer on Skate or Die. A year later he returned to Epyx where they wanted him to work on the Lynx (Handy, as it was called). He left Epyx again last year with Blue Lighning as the only game he designed, but assisted on games like Zarlor Mercenary and Chip's Challenge. He didn't say that he will return to design games for the Lynx, but he didn't expect to return to Epyx in 1988. +------------------------------------------------------------------------------+ +------Technical------+ LYNX ETC. +---------------------+ This is a small section about technical details about the Lynx (And Game Gear later on) The Lynx has a 16Mhz crystal. But that is of course not the real speed. The graphics engine runs at 8Mhz and the 65c02 processor can run up to 4Mhz but the real speed is 3.5Mhz. The first games (Electro Cop, Gauntlet III, Blue Lightning and Chip's Challenge) were on 128 Kilo-Bytes cards and Klax was the first game to use a 256 KB-card. The address space to the cartridge supports up to 1 MB but the cartridge could be made larger by adding bank selection circuitry to the cartridge. Lot's of people don't exactly know, what the insides of their machines look like. For that reason we present you with most of the technical specifications of Lynx, GameGear and GameBoy. Machine : Atari Lynx Sega GameGear Nintendo GameBoy Processor : 65c02 z80a custom z80a Proc.Speed : 16Mhz 3.58Mhz 1Mhz Memory : 64K 8K Ram+16K Vram 8K Resolution : 160 X 102 160 X 146 20 X 18 Chars Palette : 4096 4096 4 greys Colors : 16 32 4 greys Stereo : 4 Chan/5 Oct 3 Chan PSG+1 1 Chan stereo Storage : 8 MBit N/A 2 MBit Graphics : ***** **** ** Sound : ***** **** **** Expansion : * **** ** Overall : ***** **** **** ***** The Best **** Good *** Average ** Bad * Worthless +------------------------------------------------------------------------------+ +---GAME GEAR Review---+ Castle of Illusion +----------Sega--------+ Castle of Illusion has already been known for a while from the Mega Drive. And it is now available for the Game Gear. The game stars Mickey Mouse. The Hero (Mick) has got to save his girlfriend (Minnie) from the claws of a wicked witch (Mizrabel). It sounds boring so far. The game has a lot of nice animation, what else did you expect from a Disney- character. This game is a real Mario-look-a-like what game play is concerned. The level design is good, with some surprises and other Disney things. The game does everything that Mario does, and it is ment to get Mario lovers to buy a Game Gear. The music is nice but I expect the Game Gear to do alot better in future games with sound effects. I didn't found this game very spescial because I'm already fed up with Super Mario Bros. 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 and 12 on any system ! Sega didn't have to do alot themselves for this game as almost everything was "stolen". But all in all it's a nice game with great graphics and adove average sound. But I'm waiting to play Super Monaco GP on the Game Gear. +-RATINGS-----------------------------------------------------+ Graphics - 8.5 : Game looks good, good animation Sound - 6.7 : Nice music, so so sound effects Playability - 8.0 : Good feel, nice moves Lastability - 8.5 : Good for the whole familly, espescialy for the younger kids Overall - 8.0 : The game is quallity made, but not very original +---------------------MEGAJERK--------------------------------+ +------------------------------------------------------------------------------+ +-------------------------------------+ SCREEN SCENE EUROPE or: Sega, how the heck did they do it +-------------------------------------+ Sayonara! Here I am, once again, in the wonderfull world of consoles. Gosh! Now how did Sega do it? How did they beat Nintendo with inferior machinery, and even worse marketing? Sega released it's Master System way before the first release of the NES. They didn't really need good marketing, since the Master System was the best console available at that time. Zillions of people (OK, maybe a little bit less people!) bought the Master System, so Nintendo had no chance at all. Then, when all kinds of superior machines came out, Sega launched it's Megadrive, later called the Genesis in the US. The PC Engine didn't have a chance against this machine, for the same reason as Nintendo had with the launch of it's NES. Yeah! I know! We Europeans are mad, and yes, we even do LIKE Sega! Then the Lynx was launched (the GameBoy wasn't officially available yet) so Sega announced their GameGear. And even with this announcement, they stopped a hell of a lot of people from buying a Lynx, while the GameGear would be less powerfull! And now the GameGear has been released, and I've got the Sega fever, too. I never thought it would come this far, but I am about to buy my very own GameGear soon! +------------------------------------------------------------------------------+ +----------------------+ Just Some Junk +----------------------+ When I was cleaning my desk last week, I just found some of my Xenophobe notes. Maybe there's still some people out there who might find it usefull. Locations of self-destruct machines Station Floor Room 3 1 4 4 4 5 6 2 5 You can find the station/floor/room 8 5 1 number at the top of the screen. 10 1 4 11 4 5 13 2 5 15 5 1 17 1 4 18 4 5 20 2 5 22 5 1 +------------------------------------------------------------------------------+ +----------------------------+ PORTFOLIO !!! It's going to stay !!! +----------------------------+ As stated before, we are glad to say that we can continue with the Portfolio- section. Mr. Portfolio from Canada is helping us out with that. The reason why we thought of stopping it was the lack of new software for the PF (New for you that is, and there is nothing interresting to mention on the PF in Europe). This time we have a HUGE software list, they can always be ordered at the e-mail address below, the list will be updated every month . THV - MJ +------------------------------------------------------------------------------+ What Good is an Atari Portfolio ------------------------------- Written by Mr. Portfolio There has been many a time that I have been asked by curious onlookers, "gee that little computer is a neat toy, but what good is it ??". One of my answers is that the address book has been the most useful part of the Portfolio, and that is even in a way that Atari really never intended it to be used. As a square dance caller, I have found the address book to be very useful. I used it to catalog a bin of records. This resulted in my getting a list that told me of everything I had in the bin. For a collector, the address book would be indispensable, with the first line being used as a title, the address book becomes a real useful general purpose database. There are a few programs out now that allow the user to view his/her address file on a PC, and allow the user to import/export from Windows Cardfile .CRD files. Eventually I get asked about games on the Portfolio. I have used my Portfolio for different games, one of the best games around is written by B. J. Gleason, it is called Spinner 1.0 For those of you who have never heard of Spinner 1.0, the following diagram sort of describes it: _____________________________ -| | | |xx|yy|yy|xx| | | |- | |--|--|--|--|--|--|--|--|--|--| | -| | | | | | | | | | |- ----------------------------- In this diagram there are 20 numbers marked from 1 to 20, randomly spread throughout the little boxes. By using right and left cursor keys , the numbers move around either clockwise or counter clockwise. Pressing the spacebar swaps the numbers in the boxes marked xx and yy. The object of the game is to manipulate the numbers, until they are all in order from left to right, starting at the leftmost box. I found this game quite challenging, especially near the end when almost all of the numbers were in order. Play is fairly fast, the program itself is an EXE file, so no other programs are needed to play it. All in all, Spinner 1.0 is a really good game, B.J. Gleason has gone out of his way with this one. ST Transfers with the Parallel port. ------------------------------------ Finally, there is a program out for the Atari Portfolio called STFOLIO.ARC, it allows you to hook up your ST to the Portfolio. With the special program and the special cable that you make, (it is not too hard, I have seen the Diagram that is enclosed in the arc file), you can send files to your Portfolio from your ST. The program uses the Parallel port on the Portfolio, and is almost identical to the one on the IBM. Flight Simulator for The Portfolio ---------------------------------- There is now a program out called FS.EXE that allows the user to fly a little plane across the Portfolio screen. The program does not have any graphics, it has a neat propeller sound, and uses the up and down arrow keys to move the plane up or down. Landing the plane is easy, you just move the down cursor until the plane touches the bottom of the screen, then it says: Safe Landing. The game itself is rather small and easy, it really is just a novelty that wears off soon, but it is still kind of neat. Terminator II and the Atari Portfolio ------------------------------------- In the year 1991 the second terminator has struck, and the boy hero of the movie has an Atari Portfolio. The kid makes real good use of the Portfolio, during the movie there are real close up shots of the Portfolio while the kid proceeds to plug a magnetic card into an automated banking machine. The magnetic card appears to be hooked up to the Portfolio through a cable, a program on the Portfolio is scanning the card, and after 20 seconds it tells the kid what the pin number is. The kid explains to his friend that his mother showed him how to modify little computers, he then withdraws $300.00 of money (not his money). (That's one real good use for the Portfolio, but I hope this one never hits the market...). Banking and the Portfolio ------------------------- In keeping with the above, one real good use for the Portfolio is to use it as an electronic checkbook. With proper use of the spreadsheet, you can keep real good control at you fingertips of where your money goes. The example below illustrates this: --------------------------------------- | Date | Action | Amount | Balance | |--------|----------|--------|----------| | Jul 6 | Deposit | $100.00| $100.00 | | Jul 7 | Withdraw | $50.00: +C4-D3 | ----------------------------------------- In the above example, the first line , July 6 and its contents is the start of the worksheet. The formula in block D4 takes the previous balance from block C4, subtracts the amount from block D3 and puts the updated balance in block D4. This type of worksheet can be used to keep track of bank deposits and withdrawals, and another similar worksheet can keep track of purchases, right down to the penny. I used this system for months when I was in college, and it resulted in a savings of $100.00 or more per month, by just being able to have the info at my fingertips. One piece of advice, if you are going to use a system like this, save your output file on a ramcard, and call it something like Bank0706.wks, it makes things easier as you update it. The first four letters of the filename should be descriptive, the next two letters are the month and the last two is the day, as you update your list, change the filename to correspond with the latest update's date. As a final note, I am listing a good portion of the PD files that are available for the Atari Portfolio. The list comes from Atari Canada's BBS. -------------------------------------------------------------------------- PK361.EXE PC compatible ARC utility to unarc BBS files in this area ---> NEW Files: SPIN.EXE Number Puzzle FM.COM Atari Files Manager FS.EXE Small flight simulator, Not much on graphics but fun PCRD11.ARC newest version for Windows 3.0 - Cardfile file compatible with Portfolio address book (needs VBRUN100.ARC) FLASH.ARC BSE Flashcard software drivers for connecting and HD to the Portfolio - contact BSE 714-832-4316 BLKBST.BAS Arcade game (needs PBasic) DIGDEC.ARC Card trick program DIGDEC.DOC Docs for above DZN.BAS Puzzle (needs PBasic) DZNRUL.TXT Docs for above TEXTCO.ARC Removes returns from text files except at the end of paragraphs TIMEZN.ARC Reset system clock when you are in different time zones TYPIST.COM Typing practise for the small keyboard TYPIST.DOC Docs for above VADER.BAS Space invaders (needs PBasic) ---> Conversion Programs AG2POR.ARC Lotus Agenda macros to export Agenda data to Portfolio DRYSK.ARC Diary files to sidekick PRTCRD.ARC Convert address book ADR files to Windows 3.0 Cardfile CRD files (Needs VBRUN100, as below) VBRUN100.ARC Win 3.0 Visual Basic Runtime for above WPCAL.ARC Covert WordPerfect Cal to DRY ---> DEMO Programs: PGSH21.ARC Fastest Demo available PSI.EXE Demo program for the Portfolio ---> Utilities: 60BY10.ARC Program to change screen to 60 col by 10 lines ACDPW2.ARC Password protect your data files ADDRES.EXE Address file viewer ADDRES.SIT Mac Hypercard stack allows import/export, requires StuffIt ARCEX.ARC Portfolio "Un-ARC" utility AUTOEXEC.BAT Example startup file BAT2EXE.ARC Compile batch files, output runs on the Portfolio BATTST.ARC Battery tester for Portfolio BM2.ARC Battery reminder program BXD26.ARC Debugger, runs on the Portfolio CONFIG.SYS Example config file DOSEDI.COM DOS command line editor, remembers last few commands you entered FT.COM Parallel module file transfer prog GREP.ARC Text search program HDIR.ARC Hot directory LISTFG.COM displays fragmented files LOGOS.ARC custom screens NEWPORT.ARC Tech Overview of Portfolio accessories PASSWORD.ARC Password Protection Utility for Portfolio PDD2MENU.ARC Driver for Radio Shack Portable disk drive PFBACKUP.ARC Backup utility PORTHELP.ARC excellent help files PORTUTIL.ARC Setup files for the Portfolio, update, autoexec, config etc. PRTTXT.ARC Textfile Create HOT KEYS on the Portfolio using ANSI.SYS PTOOL.ARC A set of excellent Portfolio utilities. SDIR24.ARC Sort directories SM.COM Change screen mode from dos prompt of batch file SNATCH.ARC Grab PC screen shots and run them on the Portfolio SRCH.ARC Search diary and address files for a string STRIP.ARC Strips carriage returns from ASCII files UPDT107.COM Lastest update VDEL.COM Prompts y/n before any delete file operation ---> Word Processing: OUTLINE.ARC Outline text editor for the Portfolio WS_EDIT.ARC Word Star like editor for Portfolio ---> Programming: PBAS45.ARC Latest version of Basic with coms support PBE13.ARC PC editor to create PBasic programs SPB.EXE Removes unneeded lines and REM statements from PBasic progams ZBASIC.ARC Compact basic product that runs on the Portfolio ---> Communications: ACOM11.ARC Terminal Program DIAL.ARC Xterm dialer PFBOOT.ARC Serial interface program to load terminal PORT8BIT.ARC Tech document describing connecting Portfolio to Atari 8 bit PORTTOST.ARC Files to GET Xterm on the Portfolio without files transfer SLAVE.ARC Host program (Portfolio to any terminal supporting X-Modem) STFOLI.ARC Parallel file transfer XTERM2.ARC Terminal program, includes XMODEM file transfer capability ---> Graphics: PORT_ART.ARC Graphics pix demonstration SKETCH.ARC Sketch program for the Portfolio ---> Applications: CBASE.ARC Create scripts to collect data in the field CC3.BAS Metric conversion, requires BASIC CLOCK.EXE Large Portfolio Clock FUNCTION.ARC Function analysis uses graphics to plot x-Y diagrams MERLIN.ARC Game OHM.ARC Resistor color code Program for Portfolio OTHELLO.ARC Othello runs on portfolio (set the screen to static) PBASPRGS.ARC Assorted basic programs PC.ARC Programmer's calculator PCHESS.ARC You play chess against the Portfolio PIM.ARC Personal Info Mgr. fully operational program (demo) PORTPRGS.ARC Assorted Games, LIFE, PVIEW, SM, TT PTONE.ARC Generate tones via file or keyboard QUICK.ARC Input you cheques in the field and upload to Quicken later. SHERLOCK.ARC Text Adventure game SIMON.ARC Simon game TETRAD.ARC Tetris game for the Portfolio TRON.ARC Motorcycle game YANKEE.ARC Music for the Portfolio ---> Misc Files: PORTABLE.ARC Portable Addiction, a newsletter on Portable products The next area below has a list of UK files that are available for the Atari Portfolio. Dear Portfolio user, This file contains a short overview of the contents of the Portfolio Public Domain disk. The contents are collected on 23 april 1990 from files of the Atari-NET BBS of Atari (Benelux) B.V., this BBS contains Public Domain software collected all over the world. Atari-NET is reachable at +31 3473 77584 and +31 3473 77376. [Benelux is the combination of The Netherlands, Belgium and Luxembourg] Directory File Description [abc.def is a proposal for the English name of a program] (root) CED.DOM Remembers DOS cmds, recallable using cursor keys. Less powerful (smaller) than DOSEDIT. UNCRASH.COM Resets crashed programs using [FN]-B FILELIST.BAT Batch shows directory of system (1) OHM.EXE Convertion colour codes of resistors ATTR ATTR.COM Set/reset file attributes (hidden etc) ATTR.DOC BATCHIO ALARM.BAT Very handy batchfiles by Sjoerd DEMOEXEC.BAT Spoelstra. BEL.BAT [call.bat] BREED.BAT [wide.bat] MEMO.BAT STIL.BAT [quiet.bat] LAAD.BAT [load.bat] SERVE.BAT SMAL.BAT [small.bat] REKEN.BAT [calc.bat] ZOEK.BAT [search.bat] FAKE.COM This file is REQUIRED for these batchfiles !! APPBATCH.DOC Please read this documentation! BUCKETS BUCKETS.INF Program for database programmers, calculates BUCKETS.PRG the number of BINs (buckets) required. BUCKETS.TXT DBFREAD DBFREAD.DOC Database conversion program by Sjoerd Spoelstra. DBFREAD.EXE Suitable for DBase III and clones like clipper MEMBERS.DBF Foxbase etc. DIAL AT.COM Extra (DIAL) programs's for the XTERM2 DIAL.BAT serial comm program. DTR.COM REMOTE.BAT WAIT.COM DOSEDIT DOSEDIT.COM Powerful program that recalls previous DOS commands DOSEDIT.DOC using cursor keys, edit and knows about ALIAS functions. FUNCTIO2 FUNCTIO.DOC Draws graphs of x-y functions, written by FUNCTIO.EXE Sjoerd Spoelstra. TIPS PRTFTIPS.TXT Hints by an American journalist. TIPS.TXT Hints by Sjoerd Spoelstra PFBOOT BINHEX.COM These files allow the installation of a comm program CHKSUM.COM using a serial interface WITHOUT built-in comm HEXBIN.COM software [which lacks in DIP 1.42]. LOAD.BAT PFBOOT.BAT MS-DOS PC with serial port is required. PFLOAD.EXE This way, a parallell interface can be saved by README.DOC people who only need a serial interface. XTERM1.COM XTERM1.DOC XTERM1.HEX PFCIJF KLNA3H1.SDF Teacher's score list program by Sjoerd [marks] PFCIJF.DOC Spoelstra. PFCIJF.EXE [Unlikely to be usable in the USA because the pupil score system is different. Dutch use 1 (bad)..6(just sufficient)..10(excellent). PFCLOCK CLOCK.EXE Screen filling clock program by Paralax. CLOCK.TXT PF_DEMO ATADEMO.EXE Graphic (shop) demo by Sjoerd Spoelstra D1.TXT D2.TXT D3.TXT DEMO.BAT TRAAG.COM [delay.com] WENS.EXE [xmaswish.exe] RG READ.ME Various tools, collected by Richard CIFER.COM Gigengack. Read READ.ME file first. QUERY.COM SORTF.COM STRIP.BAS RPNCALC RPNCALC.DOC HP-41 compatible calculator, read doc file FIRST RPNCALC.EXE because of directions about screen setup. SDIR24 SDIR24.COM Directory utility SDIR24.DOC SDL S.BAT Directory utility SDL.COM SDL.DOC TBASIC CODES.TBI Tiny BASIC, this basic doesn't know string functions. README.1ST Read doc first. TBASIC.ASM TBASIC.COM TBASIC.DOC WCX WCX.COM Word Count utility WCX.DOC WS_EDIT EDIT.COM Wordstar like editor EDIT.DOC W_SHEET AUTOKOST.WKS Various worksheets: Car costs [carcosts.wks] HYPOTEEK.WKS Mortgage [mortgage.wks] NSKOST.WKS Rail costs [railcost.wks] XTERM2 XTERM2.COM Latest version of serial comm program XTERM2.DOC with: XModem, ASCII up/download. OTHELLO OTHELLO.COM Othello game, read doc because of OTHELLO.DOC screen setup directions. (1) Adapt for own system +------------------------------------------------------------------------------+ update July 12 1991 Most of these files are available on Atari.archive.umich.edu, +------------------------------------------------------------------------------+ PK361.EXE PC compatible ARC utility to unarc BBS files in this area ---> Conversion Programs AG2POR.ARC Lotus Agenda macros to export Agenda data to Portfolio DRYSK.ARC Diary files to sidekick PCRD11.ARC Newest Version for windows 3.0 - Cardfile file compatable with Portfolio Address book (needs VBRUN100.arc) VBRUN100.ARC Win 3.0 Visual Basic Runtime for above WPCAL.ARC Covert WordPerfect Cal to DRY ---> DEMO Programs: PF_DEMO.ARC Dutch Graphic shop demo PGSH21.ARC Fastest Demo available PSI.EXE Demo program for the Portfolio ---> Utilities: 60BY10.ARC Program to change screen to 60 col by 10 lines ACDPW2.ARC Password protect your data files ADDRES.EXE Address file viewer ADDRES.SIT Mac Hypercard stack allows import/export, requires StuffIt ARCEX.ARC Portfolio "Un-ARC" utility AUTOEXEC.BAT Example startup file BAT2EXE.ARC Compile batch files, output runs on the Portfolio BATCHIO.ARC Some batch files for the Portfolio BATTST.ARC Battery tester for Portfolio BM2.ARC Battery reminder program BUCKETS.ARC Program for database programmers, calculates the number of BINs (buckets) required. BXD26.ARC Debugger, runs on the Portfolio CED.COM Remembers Dos Commands, recallable using cursor keys CONFIG.SYS Example config file DBFREAD.ARC Database conversion program, works with Dbase II, clipper DOSEDI.COM DOS command line editor, remembers last few commands you entered FLASH.ARC BSE Flashcard software drivers for connecting a HD to the Portfolio - contact BSE 714-832-4316 FM.COM Atari Files Manager FT.COM Parallel module file transfer prog RG.ARC Various Portfolio Tools, cifer, query, sortf, strip. GREP.ARC Text search program HDIR.ARC Hot directory LISTFG.COM displays fragmented files LOGOS.ARC custom screens NEWPORT.ARC Tech Overview of Portfolio accessories PASSWORD.ARC Password Protection Utility for Portfolio PDD2MENU.ARC Driver for Radio Shack Portable disk drive PFBACKUP.ARC Backup utility PJCIJF.ARC Teachers Score List Program (Dutch system) PORTHELP.ARC excellent help files PORTUTIL.ARC Setup files for the Portfolio, update, autoexec, config etc. PRTTXT.ARC Textfile Create HOT KEYS on the Portfolio using ANSI.SYS PTOOL.ARC A set of excellent Portfolio utilities. RPNCALC.ARC HP-41 compatable calculator, read doc file first SDIR24.ARC Sort directories SDL.ARC Another directory sort program for the Portfolio SM.COM Change screen mode from dos prompt of batch file SNATCH.ARC Grab PC screen shots and run them on the Portfolio SRCH.ARC Search diary and address files for a string STRIP.ARC Strips carriage returns from ASCII files TEXTCO.ARC Removes returns from text files except at the end of a paragraph TIMEZN.ARC Reset system clock when you are in different time zone TYPIST.COM Typing practice for the small keyboard TYPIST.DOC Docs for above UNCRASH.COM Resets crashed programs using [FN]-B UPDT107.COM Lastest update VDEL.COM Prompts y/n before any delete file operation W_SHEET.ARC Various worksheets: Car costs, Mortgage, Train costs ---> Word Processing: OUTLINE.ARC Outline text editor for the Portfolio WCX.ARC Word Count Utility WS_EDIT.ARC Word Star like editor for Portfolio ---> Programming: PBAS45.ARC Latest version of Basic with coms support PBE13.ARC PC editor to create PBasic programs SPB.EXE Removes unneeded lines and REM statements from PBasic progams TBASIC.ARC Tiny basic, this basic does not know string functions. ZBASIC.ARC Compact basic product that runs on the Portfolio ---> Communications: ACOM11.ARC Terminal Program DIAL.ARC Xterm dialer PFBOOT.ARC Serial interface program to load terminal PORT8BIT.ARC Tech document describing connecting Portfolio to Atari 8 bit PORTTOST.ARC Files to GET Xterm on the Portfolio without files transfer SLAVE.ARC Host program (Portfolio to any terminal supporting X-Modem) STFOLI.ARC Parallel file transfer XTERM2.ARC Terminal program, includes XMODEM file transfer capability ---> Graphics: PORT_ART.ARC Graphics pix demonstration SKETCH.ARC Sketch program for the Portfolio ---> Applications: BLKBST.BAS Arcade game (needs Pbasic) CBASE.ARC Create scripts to collect data in the field CC3.BAS Metric conversion, requires BASIC CLOCK.EXE Large Portfolio Clock DIGDEC.ARC Card Trick Program (needs Pbasic) DIGDEC.DOC Doc program for above DZN.BAS Puzzle (needs Pbasic) DZNRUL.TXT Docs for above FS.COM Small Flight Simulator, Not much on graphics but fun FUNCTION.ARC Function analysis uses graphics to plot x-Y diagrams MERLIN.ARC Game OHM.ARC Resistor Color Code Program for Portfolio OTHELLO.ARC Othello runs on portfolio (set the screen to static) PBASPRGS.ARC Assorted basic programs PC.ARC Programmer's calculator PCHESS.ARC You play chess against the Portfolio PIM.ARC Personal Info Mgr. fully operational program PFCLOCK.ARC Screen filling clock program with docs PORTPRGS.ARC Assorted Games, LIFE, PVIEW, SM, TT PTONE.ARC Generate tones via file or keyboard QUICK.ARC Input you cheques in the field and upload to Quicken later. SHERLOCK.ARC Adventure game SIMON.ARC Simon game SPIN.EXE Spinner 1.0, number puzzle written by B.J. Gleason TETRAD.ARC Tetris game for the Portfolio TRON.ARC Motorcycle game VADER.BAS SPace invaders for the Portfolio (needs Pbasic) YANKEE.ARC Music for the Portfolio ---> Misc Files: PORTABLE.ARC Portable Addiction, a newsletter on Portable products TIPS.ARC Hints for use of the Portfolio That concluded the lists of files that are available for the Atari Portfolio. Next month I will be adding an update, see you then. This is it for now, there will be more Portfolio news to come next month. Mr. Portfolio. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ That's the end of this months issue, next months issue might be a few days late because I'm going on a vacation to Hungary, and I'll be back on the 15th. Let's hope that there are new Lynx games when I come back !!! Next month we will try to have more Game Gear reviews and an updated software- list for the Portfolio. Bye. Feel free to spread this newsletter around, as long as the content is contained. Tjerk Heijmens Visser Yiri Kohl ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ a15@nikhefh.nikhef.nl Tjerk Heijmens Visser c/o Peter Heijmens Visser National Institute for Nuclear Physics and High Energy Physics ( NIKHEF-H ) Computer Department Postbox 41882 1009 DB Amsterdam - Netherlands.
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