Space Ace Walk Thru
From: Fred Horvat (aa778@cleveland.Freenet.Edu)
Date: 04/21/96-11:17:29 AM Z
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From: aa778@cleveland.Freenet.Edu (Fred Horvat) Subject: Space Ace Walk Thru Date: Sun Apr 21 11:17:29 1996 Walkthrough for Space Ace, Atari Jaguar CD version, Rev.3/30/96 By Andrew Floyd This is much better than Dragon's Lair, also by Readysoft/ Epicenter, as the action is much faster, the Don Bluth animation and soundtrack is much more energetic, and the control is improved over the sluggishness of Dragon's Lair, including multiple paths through some scenes. The only thing missing is the red LED digital readouts of the score, high score, and lives left! As in Dragon's Lair, some scenes can be mirrored, with left moves becoming right and vice versa. All of the moves in this walkthrough are from the Left orientation of the game, determined from the direction Borf's ship flies in the second scene. If it flies to the right, Press * and # to reset the Jaguar and go through the first scene again to see if Borf's ship flies to the left. If it does, you've got it easy. If the second scene is mirrored, all other scenes that can be mirrored will be played that way. Enter each move early, until you hear the high pitch beep from the right speaker channel, signalling you made a correct move. In most cases, you can try the move early until it works, but usually it's a good idea to wait until you can clearly tell the move's time has come. Early moves can kill you in in some scenes in Space Ace! Conventions used: L - Left U - Up (on the joypad) R - Right D - Down (on the joypad) F - Fire (press 'A' button) Opening R R L L F F R L R F L L L L L (Ace's moves are included here, but this scene can be played without them.) If you don't Energize, you skip to the end part where you have to keeping moving left to get to the shuttle. Space Maze U L U F L F D F You get to see some animation with Dexter talking to Kimmy. (Just how does Dexter's communicator in his ship get a picture of her anyway?) Don't do anything until the ship approaches the first part of the Space Maze, or you'll fly into a black ball. Played as Dexter only. Space Station U R U U F R F L U F R R (The last move, RIGHT, can also be Left, but going Right will continue the action without a break. This sequence includes Ace's moves.) Rafts As Dexter: L U R L R U R L As Ace: L U, F F L F F L F F L As Dexter: At the 3rd move, begin pressing Left when it shows Dexter on the raft and he'll jump as the lasers shoots away the raft. Then try the R U R moves in quick succession. Only the Rafts part is played in the Cadet level play of the original coin-op. To play as Ace, do the first 2 moves. Then wait until Dexter turns away from the tube and the Energize sound begins to continue with the rest of the moves. To The Ship As Dexter: U R L U L R U L As Ace: U R L F L R F R F R R L Time your moves just about when Dexter or Ace reaches the tile where the flash appears. Be on your toes! The game seems to get picky on the timing of moves the more you play as Ace. Either that or it's my imagination. Garbage Compactor As Dexter: F L U L F L R L U As Ace: F L U F F L F R F L As Ace, you have plenty of time to get your moves in. As Dexter, be alert as it goes quickly! Not present in original coin-op Cadet level play. Dog Fight L U R R F F U D U F U F U F (This sequence goes quickly! The tricky parts: When Dexter's ship is in the crosshairs, an indicator will appear on the direction to move (the U R R moves). Then after the 2 Fire moves, go Up then Down and then Up quickly. Then the rest as listed.) Not present in original coin-op Cadet level play. Played only as Dexter. Checkerboard Hallway As Dexter: U R LL <incomplete> As Ace: U R L F F L R F F F This includes Ace's moves. This is really easy even though the scene is wierd. Not present in the original coin op Cadet level play. Swamp As Dexter: F U U U R R L R R (I think) As Ace: F U F F F R Easy scene. Playing as Ace makes this one easier. The timing for Dexter is more critical. Darkside As Dexter: L F L D L L As Ace: L F L F U F L F D R R U L U Again, an easy scene even if some moves aren't evident from the clues in the animation. Part of this is played in the Cadet level in the original coin-op. Motorcycle As Dexter: R L F D F As Ace: R L F F F F L D <incomplete!> I CANNOT complete this damn scene as Ace! It comes down to a final Left or Up move (I can't figure it out!) and I get killed. I might be making the move too soon. (That's when Ace jumps over a pit of fuzzy things on the motorcycle.) You get to see more of the animation if you try it as Ace, which gives you a bit of dialog between Ace and Kimberly. Not present in original coin-op Cadet Level play. Skates and Underwater L U R F D R L R U L R R F L D L D F F L L Ace's moves are included here. The skates part is tricky and goes fast even if you don't realize it! The first line is for the skates, the second line is for the Underwater part. The Skates part is not present in the Cadet level play, and part of the Underwater is present. The part where you get Oxygen also had a different move, but I'll not include it in order to prevent confusion. Final Confrontation U F F R L F F R F F U D F R U D R L R <-save Kimmy L F L R R R L The first move, Up, you'll have to keep trying until the game accepts it, which takes a few seconds when the scene starts. The moves go pretty well until you go to pick up the rod after saving Kimmy. Move Left to pick it up and when Ace has it, Fire. (It's tricky!) If you time it right, then you'll get to the simple Left, 3 Rights, and a Left and win! You have to play this scene as Ace to get the best ending! You can play as Dexter, but it's not as satisfying and I haven't figured out those moves. If you get killed during the Final Confrontation, you'll have the Skates and the Underwater scenes to complete again when you run out of lives and continue!! And yes, if you want to know, the mirrored scenes have the same moves, only the Left and Right moves are reversed. There ya go. I even have a Dragon's Lair walkthrough. :D andy.floyd@cancomm.com -- Novell DOS 7.0 and IBM OS/2 user Fred Horvat Atari TT030 / MultiTOS Free-Net Atari Portfolio Sigop Atari Classic/LYNX/Jaguar gamer
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