Flying Buffalo by Richard Loomis People are constantly asking me why I named my company "Flying Buffalo, Inc." Ouite simply, I wanted a name that would attract attention. I thought about several names that related to wargames or simulations. But they all sounded similar to names that other companies were already using. The "Flying Buffalo" name was originally going to be used for my planned (but never finished) stamp and coin shop. I was going to have a picture of a flying eagle penny and a buffalo nickel. I decided to use the name for my game company, because I figured it would attract lots of attention, and be easily remembered. I was certainly right. I have received several requests to write articles about my company, we have been written up in newspapers, and we even got mentioned in the March issue of Playboy magazine! I suppose now you are wondering what it is we actually do. We moderate multi-player, play-by-mail games on our computer. (Moderator: referee or umpire. MuIti~player: the games have more than 2 players competing against each other. Play-by-mail: the players are located in various places around the world, and mail their moves to us. Computer: the machine which keeps track of all this.) Our most popular game is called Nuclear Destruction. We usually put 12 Plavers in a game. Each player is given a country of the world. He has factories, missiles, and anti-missiles. He decides what to build with his factories, who to shoot his missiles at, and how to distribute his foreign aid. Any player may fire any or all of his missiles at any other player. If enougt missiles are fired at a country, that player is out of the game. The idea, of course, is to get the other players to shoot at each other instead of at you. The players may exchange messages with each other in order to make alliances, threats, bribes, or whatever. The rules of the game are quite simple, but there are an infinite number of [image] variations. We charge $1 entry fee, and 25¢ for each turn. The turns are two weeks apart, and the game generally lasts for about a year. Our second most popular game is called Battle Plan. It is similar to Nuclear Destruction, but adds a lot of complicated rules for armies, navies, air forces, counterspies, research, and so forth. We usually put 6 or 7 players in a game of Battle Plan, and we charge 55d per turn. If you would like to see the rules to Nuclear Destruction send 15¢ (or Battle Plan, send 50é) to: Flying Buffalo, Inc., P.0. Box 1467, Scottsdale, Arizona 85252. Is anybody interested in a research proiect? Think about this: ln a game of Nuclear Destruction you have 12 different people of various ages, backgrounds, and physical locations competing in a game where the players may have conflicting goals. In one game you are likely to have people who want to win at any cost, people who want to maximize their positions in several games at once (that is, two second place finishes are better than a win and a last place), people who get bored and drop out, people who have entered the game only in hopes of meeting someone they have played against previously in order to get revenge, people who are totally irrational, and people who play merely to correspond with other people. We have players from 9 to 59 years of age. We have students, professors, servicemen, politicians, mechanics, musicians, doctors, and lawyers. They are located in Canada, California, New York, Florida, Alaska and Maine. We even have players in Switzerland, England, Austria, France and Israel. If some professor, or even someone looking for a degree, would like to write an article based on this game, we would be happy to enter him in several free games for research purposes. If you are interested, please write me at the above address. COWS AND COMPUTERS Satellite terminal connected to the University of Wyoming's Sigma 7 computer over an unusual line installed by Mountain Bell. Joe Wenger. an Industrial Management major from Evanston, Illinois is one of four Commerce and Industry students who manned the University of Wyoming's exhibit at the Wyoming State Fair at Douglas, August 26 - September 1, 1974. The computer is programmed to answer questions in 18 different areas. Running is a program of interest to ranchers to provide nutrients and diet balance for five different types of cattle. (Photo by Rasmussen, University of Wyoming) FREE BUTTONS!! In conjunction with President Ford's "Improve the Economy with Singing" Program, millions of "WIN" buttons were printed. Yes, millions! Nobody quite knows what to do with these embarrassing quantities of buttons and in most large cities the Federal Office of Economic Opportunity or its equivalent will give hundreds of these buttons free to anyone who asks for them. (You may have to do some diligent searching by phone to find the right agency in your area). Well, fans, did it ever occur to you that WIN up-side-down spells NIM, a popular computer game. So get a hundred NIM buttons for your school or computer center today, courtesy of Uncle Sam. -DHA [image] OUR COMPUTERIZED telephone answering service is scientifically calibrated to judge human personality just by voice vibrations and tonal quality. We can detect within I0 seconds whether the person who wishes to speak to you is trying to borrow money or sell you worthless merchandise. Write for information. Electronic Voice Analysis.